Name: Andrés Brugarolas
Type: User
Company: @bipicar
Bio: Senior front-end developer from Madrid.
Front: Vue, React, Ember, Svelte, Sass & Pug.
Back: Node, Lua, MongoDB, Java, Spring, SQL, Rust, Go & C++.
Twitter: andresjs17
Location: Madrid, Spain
Blog: https://www.andres-brugarolas.com/
Andrés Brugarolas's Projects
Rust library that's all about cooking up terminal user interfaces (TUIs)
A hybrid method for indirect quad mesh generation combining Blossom-Quad and greedy triangle merging
Ravi is a dialect of Lua, featuring limited optional static typing, JIT and AOT compilers
NVIDIA Ray Tracing Denoiser
Modern & multiplatform 3D game engine in C++17
Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features
"rsync for cloud storage" - Google Drive, S3, Dropbox, Backblaze B2, One Drive, Swift, Hubic, Wasabi, Google Cloud Storage, Yandex Files
RDIR Compiler Plug-in
Overhauls of famous Realm667 projects
🦍• React Renderer to build UI interfaces using canvas/WebGL (TV and Hardware-Accelerated GPU development based)
A curses-like blazingly fast react renderer
react Native bridge for gtk desktop applications
A framework for building native applications using React
A Desktop port of React Native, driven by Qt, forked from Canonical
📈 Beautiful, high-performance Graphs and Charts for React Native built with Skia
High-performance React Native Graphics using Skia
A collection of animated React Native Skia components 🌟
A framework for building native Windows apps with React.
Build performant, native and cross-platform desktop applications with native React + powerful CSS like styling.🚀
Small events emitters and subscribe, observable and reactive objects library
Reactive OS is a desktop environment UI built in ReactJS
Implementation of async observable/observer (Reactive Programming) in C++ with care about performance and templates in mind in ReactiveX approach
Real-ESRGAN aims at developing Practical Algorithms for General Image/Video Restoration.
RealRTCW mod based on ioRTCW engine
A C++ implementation of Recycler
Base environment for Red Eclipse and associated source files.
An embedded key-value database in pure Rust
Redis is an in-memory database that persists on disk. The data model is key-value, but many different kind of values are supported: Strings, Lists, Sets, Sorted Sets, Hashes, Streams, HyperLogLogs, Bitmaps.