Name: Andrés Brugarolas
Type: User
Company: @bipicar
Bio: Senior front-end developer from Madrid.
Front: Vue, React, Ember, Svelte, Sass & Pug.
Back: Node, Lua, MongoDB, Java, Spring, SQL, Rust, Go & C++.
Twitter: andresjs17
Location: Madrid, Spain
Blog: https://www.andres-brugarolas.com/
Andrés Brugarolas's Projects
Rewrite file system `fs` paths
Linux kernel source tree
lods of escore
Lua with C/C++/Java/Javascript syntax
Port of Facebook's LLaMA model in C/C++
llvm-mctoll
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
LLVM/Clang toolsets for Visual Studio 2022, 2019, 2017, 2015, 2013, 2012 and 2010.
A lightweight LLVM python binding for writing JIT compilers
it's JavaScript Jim, but not as we know it. :space_invader:
LÖVE is an awesome 2D game framework for Lua.
Lua Virtual Reality Framework
🍖 A cross-platform terminal ui library based on Lua
The Lua development repository, as seen by the Lua team. Mirrored irregularly. Please DO NOT send pull requests. Report issues in the Lua mailing list https://www.lua.org/lua-l.html
coroutine based synchronously non-blocking operations module
A Lua to JS transpiler / runtime
Languages that compile to Lua
Toolkit for developing, sharing, and running luvit/lua programs and libraries.
Lua functions geared towards gamedev
Bare libuv bindings for lua
Lua Name Generator
Promise & Async in Lua
pthread module
Check for use of undeclared variables
lua library for creating a terminal UI
A Lua library for packing and unpacking binary data, supporting arbitrary (byte-aligned) widths, named fields, and repetition.
Lua to JavaScript Transpiler
Lua Assembly/Bytecode Tools. Has functions for virtually all aspects of LASM, including reading/writing, verifying, stripping debug info, LASM decompilation, and LASM parsing.