Code Monkey home page Code Monkey logo

point-plane-object-slam's People

Contributors

benchun123 avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar

point-plane-object-slam's Issues

About 2d bbox regression

hello benchun,
I think your work has a wonderful performance, but when reading your article, I have a question about the 2d bbox regression step, i.e. how can we get an object's 2D bbox on the ground plane from a rgb image?
hope for your reply:) thanks

About Source code

Hi,Benchun, thank you for your excellent work. I would like to ask when the code is open source?

Can you clarify "In this code, we read offline 3D cuboid, the objects can be detected online"

Hi @benchun123,

Once again, thank you very much for open-sourcing your excellent work.

Can you clarify what you meant by "In this code, we read offline 3D cuboid, the objects can be detected online."

I understood the latter part of the statement i.e. pass bounding box and class label during runtime but why would you need to read the 3d cuboids offline? Aren't you generating them during run time?

With best,
@Mechazo11

Confusion regarding Equations 1 and $P_{roj}$

Hello @benchun123

In your paper, how is $X_{3D}$ computed? After Equation 1 it appears $X_{3D}$ points are no longer used.

image

Are you using vanishing point methods similar to how CubeSLAM first find 8 corners in 2d plane and then use PnP to project them to 3D space to find the 3d position of the 8 corners of the cuboid?

Also is $P_{roj}$ equal to $K$ the calibration matrix?

The 400 images chosen for SUN-RGBD dataset?

Hello @benchun123

Thank you very much for making your code open source and the paper publicly available. I am trying to compare your method against a cuboid detection strategy that I am currently working on.

In section 4.1.2, the paper states the following "To compare our proposed detection method with SUN Primitive [35] and CubeSLAM [20], we select 400 images with visible ground planes and fully visible ground objects"

May I have a copy of those 400 images so that I can test the 3D IoU approach with Structure SLAM for appropriate comparison?

With best,
@Mechazo11

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.