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zhangxuelei86's Projects

pepper_os icon pepper_os

Base image for using Pepper (2.5) with ROS Kinetic or Melodic (and much more!)

physiohmd icon physiohmd

The PhysioHMD platform introduces a software and hardware modular interface built for collecting affect and physiological data from users wearing a head-mounted display. The platform enables researchers and developers to aggregate and interpret signals in real-time and use them to develop novel, personalized interactions, as well as evaluate virtual experiences. Our design offers seamless integration with standard HMDs, requiring minimal setup effort for developers and those with less experience using game engines. The PhysioHMD platform is a flexible architecture that offers an interface that is not only easy to extend but also complemented by a suite of tools for testing and analysis. We hope that PhysioHMD can become a universal, publicly available testbed for VR and AR researchers.

pifuhd icon pifuhd

High-Resolution 3D Human Digitization from A Single Image.

ping_pong_ur3 icon ping_pong_ur3

Assignment for 41013 Robotics at UTS - Ping Pong playing Sawyer Robot in VR

pinto_model_zoo icon pinto_model_zoo

A repository for storing models that have been inter-converted between various frameworks. Supported frameworks are TensorFlow, PyTorch, ONNX, OpenVINO, TFJS, TFTRT, TensorFlowLite (Float32/16/INT8), EdgeTPU, CoreML.

planarslam icon planarslam

A RGB-D SLAM system for structural scenes, which makes use of point-line-plane features and the Manhattan World assumption.

planetarium icon planetarium

A sample HoloLens app that uses spatial mapping to automatically place holograms within a room. This sample uses the HoloToolkit for Unity.

plugin-gui icon plugin-gui

Software for processing, recording, and visualizing multichannel electrophysiology data

pointcloudtomesh icon pointcloudtomesh

C++ application to convert pcd file, ply file, txt file or xyz point cloud to MESH representation (Gp3).

pointflow icon pointflow

PointFlow : 3D Point Cloud Generation with Continuous Normalizing Flows

pop_up_slam icon pop_up_slam

Pop-up SLAM: Semantic Monocular Plane SLAM for Low-texture Environments

portal-leapmotion icon portal-leapmotion

A program of creating portal using Leap Motion device in VR Application, made with Unity Game Engine.

portalble icon portalble

Augmented reality apps made hands-on interactive

project-tango-poc icon project-tango-poc

PoC zur Master Thesis - Optimierung von Augmented Reality Anwendungen durch die Berücksichtigung von Tiefeninformationen mit Googles Project Tango

project_farsi icon project_farsi

We will be open sourcing a tool called FARSI (Facebook AR system investigator), a design space exploration framework. FARSI enables an agile and automated search of optimal hardware allocation and software-to-hardware mapping solutions.

projectnorthstar icon projectnorthstar

The open-source files comprising Leap Motion's Project North Star AR Headset.

ptam-gpl icon ptam-gpl

PTAM (Parallel Tracking and Mapping) re-released under GPLv3.

purehololens2hands icon purehololens2hands

This project provides full hand tracking input for the Hololens 2 in Unity 2018.4 without using MRTK.

pymarchingcubes icon pymarchingcubes

Marching cubes with and without color interpolation, and edge subsampling.

pypupil icon pypupil

Eye tracker (Pupil-labs) helper in Python 3

pyslam icon pyslam

pySLAM contains a monocular Visual Odometry (VO) pipeline in Python. It supports many modern local features based on Deep Learning.

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