The layout of the numbers and bars seems to work well. I have not tried in game though but the balance bar looks useful too.
The storage numbers should never be coloured. In the context of the resource bar the red colour means pull. I want to be able to glance at the red numbers to see my pull without being distracted by my storage.
Reserve is hard to set accurately. The small storage bars are hard to click on. The main issue is that I could not set a reserve of zero.
The UI element has a fixed size. It should be resizable in tweak mode.
The increase/decrease arrows on the storage bars have some consistency problems. I had the metal increase arrow flash on periodically with higher pull than income.
The tooltips for the 4 main numbers need improvement. For example metal pull says this is the demand of your construction but it is also the demand of morph and stockpile. The energy pull tooltip says it is the demand of economy instead of using the word construction. Instead of trying to list all the demands it may be better to say "This is the total metal demand of your economy" and "this is this total energy demand of your economy and abilities which require energy upkeep".
Now that the storage bars are smaller the flashing may need to be more obvious to gain peoples attention. The bars could also be fatter, I don't see much of a problem with this. They would just look more like buckets.
Obviously the arrow graphics are placeholders. The center indicator will have to be able to stretch.