Comments (5)
That is not related to resourcing. A replay would be good because it is a problem to do with mex creation.
It will be due to one of these:
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I've put a demo on Dropbox, which might take a little while to break, and I'm not sure it will as a replay. However, it should demonstrate what I did, anyway.
from zero-k.
Overdrive was changed recently I suppose this is no longer correct?
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I'll have to test at some point
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I don't seem to be able to reproduce this the way I had before, so I'm closing for now.
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Related Issues (20)
- Remove "Overdrive payback: Unknown"
- check facing/heading conversion HOT 1
- Check lobster shot-wasting avoidance vs. jump
- Embiggen Siren and Envoy death clones? HOT 2
- Add max depth param to table echo
- Make space+click work on drones
- Terraunit can be set on fire
- Herc can steal a slowed Detriment while it is walking, might require a ramp too. HOT 1
- Shield bubble fx
- Depth of field shader does essentially nothing HOT 1
- Extract cycling comm selector into a WG API
- Refactor Priority to make it easier for the engine to steal
- Add more LOS shader options HOT 2
- Give Bulkhead Crab-style deployment HOT 1
- Fix factory waypoint order cancelling
- Starting base option
- Get rid of facbar?
- Consider making chickens obey lockunits modoption
- Teach Kingstad how to make two seperate tickets
- Shaders: replace timeinfo (x+w)/30 with z
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