Topic: openal Goto Github
Some thing interesting about openal
Some thing interesting about openal
openal,OpenGL 4 PBR engine
User: adrien-radr
openal,:microphone: An offline text-independent speaker recognition system
User: alifarazz
openal,SMK - Simple multimedia kit - C++ WebAssembly
User: arthursonzogni
openal,Bang OLD REPO. Please go to the current repo ============>
Organization: bang3dengine
Home Page: https://github.com/Bang3DEngine/Bang
openal,OpenAL EAX Extension
User: bibendovsky
openal,A C++ prototyping engine that is striving for an easy to use API, hiding all the dirty details so that you don't have to care.
User: brotcrunsher
openal,The Dæmon game engine. With some bits of ioq3 and XreaL.
Organization: daemonengine
Home Page: https://unvanquished.net
openal,PSeudo - The world's simplest PLAYSTATION emulator
User: dkoluris
Home Page: https://naden.co
openal,The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
Organization: dotnet
Home Page: https://dotnet.github.io/Silk.NET
openal,Vanda Engine is an open source 3D Game Engine for Windows. It's free for both commercial and personal use.
User: ehsankamrani
Home Page: https://vanda3d.org
openal,3D FPS game engine with full dynamic lighting and shadows
User: enginmanap
Home Page: http://www.limonengine.com
openal,Cross platform go audio player
Organization: engoengine
openal,A port of the Gish game for Android OS using SDL2, OpenAL, Ogg Vorbis and GL4ES libraries.
User: exl
Home Page: https://exlmoto.ru/gish-droid/
openal,Game engine playground.
User: furkansarihan
openal,KlayGE is a cross-platform open source game engine with plugin-based architecture.
User: gongminmin
Home Page: http://www.klayge.org
openal,Port Ijkplayer to windows platform
User: harlanc
Home Page: https://github.com/bilibili/ijkplayer
openal,An SDL2-based implementation of OpenAL in a single C file.
User: icculus
Home Page: https://icculus.org/mojoAL/
openal,πΉ 2D Java Game Engine built in OpenGL
User: jacksonhoggard
openal,A PyAl wrapper for Python 3 with HRTF, 3d audio support, efx and ext
User: jessicategner
Home Page: https://pyopenal.readthedocs.io/en/latest/
openal,Ockero: Kotlin OpenGl Game Engine
Organization: kogelabs
openal,Lost Astronaut's Game Creation Framework: A massive 1800+ class 1400 file extravaganza of OpenGL, WinAPI, OpenAL and many other features, written in Visual Studio for over a decade!
Organization: lagamestudio
Home Page: http://lagamestudio.github.io/apolune
openal,Blight is a Tox client written in Racket that utilizes libtoxcore-racket
User: lehitoskin
openal,A libretro frontend written in golang
Organization: libretro
Home Page: https://ludo.libretro.com/
openal,Cross-platform gaming kit in the D programming language
Organization: lispysnake
Home Page: https://lispysnake.com
openal,A C++/OpenGL/OpenAL based application built with CMake for Linux/Windows/macOS/WebAssembly
User: lukka
openal,LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
Organization: lwjgl
Home Page: https://www.lwjgl.org
openal,Collection of C++ libraries wrapping SSL, OpenGL, OpenAL and EGL including utilities for writing distributed applications with graphics and/or audio rendering.
User: matus-chochlik
openal,Igneous is an open source game engine written in C++.
Organization: missingbitstudios
openal,Lightweight game engine.
User: morganbengtsson
openal,Cross Platform D-Lang Game Engine with scripting support
User: mrcsnm
openal,The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
Organization: opentk
Home Page: https://opentk.net
openal,Real-Time C++20 Game/App Engine. Built on data-driven design principles and agile software engineering.
User: reworks-org
Home Page: https://reworks-org.github.io/galaxy/
openal,C++/OpenGL implementation of a classic arcade game "Breakout"
User: sdavydouski
openal,An advanced C++ 3D game engine powering an in-production game yet to be announced
Organization: sdslabs
Home Page: https://rootex.readthedocs.io/
openal,This repository is a WIP cross-platform Game Engine developed in C#.
User: softwareantics
openal,A cross platform 2D / 3D Java Game Engine (Desktop / Html5 / Android)
User: sriharshachilakapati
Home Page: https://silenceengine.goharsha.com/
openal,Note: development continues in stuntrally3. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.
Organization: stuntrally
Home Page: https://stuntrally.tuxfamily.org/
openal,3D racing game with own Track Editor. The main repository with Stunt Rally 3 sources and data. Continuation of Stunt Rally 2.x using Ogre-Next 3.0.
Organization: stuntrally
Home Page: https://stuntrally.tuxfamily.org/
openal,A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.
User: syncaidius
openal,BIG UPDATE COMING SOON!!! For updates, join https://discord.com/invite/RhRMbmQ Tool that automates installing the required files to enable 3D audio in games.
User: threedeejay
Home Page: https://kutt.it/U3DAMChat
openal,A 2D game engine written in C++
Organization: wase-engine
openal,A closs-platform generic gameengine built on C#/.NET 6
Organization: xeltica-studio
openal,BetterSpades, an Ace of Spades client targeted at low end systems (GL/ES 1.1). Runs on your grandmother's rig!
User: xtreme8000
Home Page: https://aos.party/jenkins/job/BetterSpades/
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