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Hi there 👋

I am a full-time software engineer with significant experience in developing in-house/internal university systems and integrations. I have 15+ years of experience with .NET, C# and ASP.NET, but also a lot of experience with PowerShell, Batch, Python, PHP, MS-SQL, JS/Typescript and many of the common JS frameworks/libraries.

On the game development side of the things, I have previously released two mobile games. These are Physworks on Windows Phone 7 (now defunct) and Fizz Filler on Android. I'm also developing my own game engine in my spare time, named Molten, which uses the DirectX 11/12 and Vulkan graphics APIs.

If you have any questions, feel free to contact me via GitHub or any of my linked social media profiles.

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James Yarwood's Projects

asteroidmining icon asteroidmining

Asteroid mining addon for Garry's Mod SpaceBuild. Automatically exported from code.google.com/p/asteroidmining

experimentalstuff icon experimentalstuff

Somewhere to store eperimental mods for Garry's Mod. Automatically exported from code.google.com/p/experimentalstuff

htmldocgenerator icon htmldocgenerator

Generates HTML/JavaScript documentation from .NET doc XML and assemblies. Archived in favour of DocFX.

moltenengine icon moltenengine

A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.

poly2tri icon poly2tri

2D constrained Delaunay triangulation library - A C# Port of https://github.com/jhasse/poly2tri

sharpshader icon sharpshader

Write shaders in C#, then translate them to HLSL or GLSL source.

silk.net icon silk.net

The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

spirvreflector icon spirvreflector

A C# library which provides reflection information about SPIR-V bytecode

syncaidiuslib icon syncaidiuslib

A very old GUI Library for DarkBASIC Professional. Started but never finished. Automatically exported from code.google.com/p/syncaidiuslib

vsxmldoc2markdown icon vsxmldoc2markdown

Generates GitHub Markdown from VS XML documentation files. Built on .NET Core 2.0

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