Topic: 3dgs Goto Github
Some thing interesting about 3dgs
Some thing interesting about 3dgs
3dgs,[CVPR2024] Multiagent Multitraversal Multimodal Self-Driving: Open MARS Dataset
Organization: ai4ce
Home Page: https://ai4ce.github.io/MARS/
3dgs,[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
User: anttwo
Home Page: https://anttwo.github.io/sugar/
3dgs,3D高斯论文,持续更新,欢迎交流讨论。
Organization: awesome3dgs
3dgs,HDR-GS: Efficient High Dynamic Range Novel View Synthesis at 1000x Speed via Gaussian Splatting
User: caiyuanhao1998
Home Page: https://arxiv.org/abs/2405.15125
3dgs,"Radiative Gaussian Splatting for Efficient X-ray Novel View Synthesis" (ECCV 2024)
User: caiyuanhao1998
Home Page: https://arxiv.org/abs/2403.04116
3dgs,Improved 3DGS rasterizer.
User: dendenxu
3dgs,A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering compared to the vanialla diff-gaussian-rasterization.
User: dendenxu
3dgs,A comprehensive list of Implicit Representations, NeRF and 3D Gaussian Splatting papers relating to SLAM/Robotics domain, including papers, videos, codes, and related websites
User: doongli
3dgs,🧙🏻♂️A list of papers curated for you to dive into the Awesome Radiance Field-based 3D Editing.
User: ericlee0224
3dgs,Full python interactive 3D Gaussian Splatting viewer for real-time editing and analyzing.
User: florian-barthel
3dgs,[CVPRW '24] Turning the output of NeRF based 3D GANs into 3DGS scenes in a single forward pass.
Organization: fraunhoferhhi
Home Page: https://florian-barthel.github.io/gaussian_decoder/index.html
3dgs,A Modular Framework for 3D Gaussian Splatting and Beyond
Organization: gap-lab-cuhk-sz
3dgs,Code Notes (in Chinese) for 3D Gaussian Splatting
User: guikunchen
Home Page: https://arxiv.org/abs/2401.03890
3dgs,Code for "Director3D: Real-world Camera Trajectory and 3D Scene Generation from Text".
User: imlixinyang
Home Page: https://imlixinyang.github.io/director3d-page
3dgs,[ECCV'24] FisherRF: Active View Selection and Uncertainty Quantification for Radiance Fields using Fisher Information
User: jiangwenpl
Home Page: https://jiangwenpl.github.io/FisherRF/
3dgs,Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis
User: keksboter
Home Page: https://keksboter.github.io/c3dgs/
3dgs,[ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy
User: letianhuang
Home Page: https://letianhuang.github.io/op43dgs
3dgs,DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing
User: maturk
Home Page: https://maturk.github.io/dn-splatter/
3dgs,Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
User: mrnerf
3dgs,Official Implementation of Self-Supervised Street Gaussians for Autonomous Driving
User: nnanhuang
3dgs,Official PyTorch implementation of 3D Gaussian Mapping (3DGM)
Organization: nvlabs
Home Page: https://nvlabs.github.io/3DGM/
3dgs,3D Gaussian Splat Editor
Organization: playcanvas
Home Page: https://playcanvas.com/supersplat/editor
3dgs,Experimental project exploring the application of Gaussian Splatting in 3D content. Repo for the React web app.
User: romancalderon
Home Page: https://gaussian-explorer.com
3dgs,Test project for rendering 3D gaussian splatting files to the browser
User: romancalderon
3dgs, A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports ✅ Windows, Linux, macOS, iOS, and visionOS
User: shg8
3dgs,PyTorch implementation of paper: GaussNav: Gaussian Splatting for Visual Navigation
User: xiaohanlei
Home Page: https://xiaohanlei.github.io/projects/GaussNav/
3dgs,:house: [ECCV 2024] Pytorch implementation of 'HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression'
User: yihangchen-ee
3dgs,A growing curation of Text-to-3D, Diffusion-to-3D works.
User: yyeboah
3dgs,A comprehensive survey of forging vision foundation models for autonomous driving, including challenges, methodologies, and opportunities.
User: zhanghm1995
3dgs,code for "PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction"
Organization: zju3dv
Home Page: https://zju3dv.github.io/pgsr/
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