simco50 / d3d12_research Goto Github PK
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License: MIT License
Personal hobby project to experiment with various rendering techniques.
License: MIT License
Failing this check:
checkf(m_FeatureSupport.ResourceHeapTier() >= D3D12_RESOURCE_HEAP_TIER_2, "Device does not support Resource Heap Tier 2 or higher. Tier 1 is not supported");
I have a GTX 1060 so I guess the resource heap tier 2 is not supported and/or
- Optionally DXR compatible GPU
is not really an optional requirement. If I disable that check I get the following error when creating the PSO:
D3D12 ERROR: ID3D12Device::CreatePixelShader: Shader uses Barycentrics, but the device does not support this.
Is there a list of GPUs which support D3D12_RESOURCE_HEAP_TIER_2 and use of Barycentrics in shaders?
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