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👋 Hi there! I'm Rui Armada.

About Me:

  • Completed my Bachelor's in Software Engineering in January 2024.

  • Currently pursuing my Master's in Software Engineering with a focus on:

    • Computer Graphics (final average of 18).
    • Internet Engineering (actively working on it).
  • 🎓 Currently working on my thesis: "Boid Animation Rule System."

📧 To get in touch, feel free to email me at: [email protected]

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🧰 Languages and Tools

UnrealEngine

C++

OpenGL

Tensorflow

Java

Linux

Python

GitHub

Bash

Markdown

VisualStudio

Vim

Illustrator


Rui Armada's Projects

cg icon cg

OpenGL, based exercises done in the CG class @ Minho University (2020/2021)

crabby icon crabby

Game based on "Flappy Bird-Game" destined to train Rust programming language (2019/2020)

gaia icon gaia

My personal dotfiles (OS: Manjaro Linux)

gamedev icon gamedev

Some projects done in Unreal Engine 5

gengine icon gengine

3D Rendering Engine with OpenGL (CG Assignment - 2020/2021)

lei icon lei

Bachelor's Degree in Software Engineering

mei icon mei

Master's Degree in Software Engineering

raytracer icon raytracer

Raytracer implementation in C++ (VI Assignment - 2022/2023)

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