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mkhansenbot avatar mkhansenbot commented on May 13, 2024

As part of this work, the existing costmap placeholder code should either be removed or replaced.
src/libs/nav2_util/src/costmap.cpp

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bpwilcox avatar bpwilcox commented on May 13, 2024

We can port in smaller chunks from the existing ROS1 costmap_2d code in #86

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SteveMacenski avatar SteveMacenski commented on May 13, 2024

As part of this work, it might be good to keep in the back of your mind how you'd want to remove having 2 costmaps (one for controller another for planner) as that duplication of work accounts for a good amount of resource usage when using plugins for the 3D world.

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mjeronimo avatar mjeronimo commented on May 13, 2024

@SteveMacenski Yes, definitely. We plan to factor out the duplication, were possible.

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mkhansenbot avatar mkhansenbot commented on May 13, 2024

Still need to port voxel layer (#193) and obstacle layer (#192), those are covered in their own issues, so closing this issue.

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