razzmatazzz / remnantsaveguardian Goto Github PK
View Code? Open in Web Editor NEWTool to backup your saves and view your world rolls
License: GNU General Public License v3.0
Tool to backup your saves and view your world rolls
License: GNU General Public License v3.0
I can access to Campaign and Missing items, but Adventure tab seems to be blocked... Any idea to fix it ?
I believe that was the cause anyways, I rolled back to a few minutes beforehand in a Yaesha Adventure to trade the fruit instead of the box, and then continued to beat the world boss and clear a side area before going back to the ward, after rerolling Adventure mode to both Losomn and N'erud, analyzer is still showing information for that Yaesha Adventure, though, it does now know that I have the Burden of the Rebel. Save backups are still occuring.
I had withering wealds, but the analyzer shows other areas such as Faithless Thicket and different items. I had Endaira's End, but the analyzer shows other areas such as The Chimney. I had Root Nexus, but Root Nexus also didn't show up. It is like the analyzer is showing me the inverse of the area (the areas that aren't in my game are showing up in the analyzer). Except the world boss. The world boss seems to be correct (Might not be since I haven't reached it yet).
Edit: Looks like the areas listed are pretty random. two areas were the same. Could it maybe be analyzing the wrong save?
Edit2: This may be specific to HC Apoc mode.
Edit3: It seems like it could be showing my HC character world on my Normal character world. Will check again next reroll if coincidence or not.
Edit4/5/6/7/8: Changed the save files themselves to force my HC world as save_0 (from save_2. Put me in my first slot (save_0) world, but seems to have fixed things.) Maybe there can be a world swapper feature in the future?
Part of this was confusion because the names are different. Yaesha: Faithless Thicket in the guardian maps to Yaesha: The Forbidden Grove in my game, for example (There was ALSO a Faithless Thicket as well). I'm guessing it is because in Remnant 2, some items can show up in multiple areas and the guardian is reading the items instead of the areas). Also, campaign and adventure modes were swapped (still happening in 1.0.1.7)
Guardian crashes if I try to export the saves.
The event names shown in the analyzer are taken straight from the save files. However, the event names used in the save files don't always match up with what you see in the game. For example, ThreeMenMorris is Postulant's Parlor. The two names don't appear to have anything to do with each other. However, if you Google "three men morris," you quickly see that it refers to the type of game that dungeon is built around.
The event names can be given translations to match what is in the save files, but that will require some detective work. If you have a save file with an event and you think you the in-game name is something else, please post here. Please include your exported save files in your post and also indicate if there were any other drops in that dungeon (rings, amulets, etc.) to help collect information about how the saves are structured.
Chrome and Windows Defender are not happy with the release download just as a heads up.
It's detecting Trojan:script/Wacatac.H!ml
Are there any other files I need to download?
No response.
It's the same even if I turn off the antivirus program and run it.
For example
{
"name": "/Items/Armor/Nerud_Pilot/Armor_Head_PilotsHelm"
},
game names this "Navigator's helm" and in wiki link to "pilot's helm" didnt work
I am attaching the files. For some reason this new map isn't showing in campaign. I hope this is not another duplicate. :)
In Remnant 2 we can change our archetypes and also we have one prime and one sub archetype. Both should be shown in the selection drop down in the correct order. I fired the game up, and it shows my sub archetypes only for both of my chars, I expected to see prime as a minimum, and both preferably.
First character and rolled Yaesha over 50 times and Archers' Crest ring is not showing up in World Analyzer. It is still in my missing items so should be there eventually but it doesnt seem to be linked to the area properly.
After rerolling an adventure and having the game save, the new save is detected, but the adventure tab is not updated with the new data.
Edit: Closing and re-opening the program does get around this.
Remnant Save Guardian is built to support multiple languages, but it requires people who speak those languages to do the translating. To make a translation, these are the steps to follow:
value
(underlined in red in the above picture) and not the name
. Zeta Resource Editor can be helpful in editing the .resx files (h/t crackedmind).xx
.resx and GameStrings.xx
.resx where xx
is the two-letter ISO 639-1 code for your language. The code can optionally include a culture code, e.g. en-US
, en-GB
, zh-CN
, zh-TW
, etc.Note: GameStrings.resx is currently very incomplete. It will likely have lots more English entries added to it. You may want to wait to translate that file until it is more complete.
If you'd more technically inclined and prefer to fork the repo, perform steps 1-4 and then submit a pull request, that works too. Bonus is you'll automatically get credit via GitHub for contributing to the project.
Full or partial translations are currently available in the following languages:
I notice that the software supports multiple languages, but when I open it, only English is activated, and I cannot find anywhere to change it.
Since you can swap worlds by renaming the save files (ie. if you change save_4 to save_0, your 0th character slot character (as according to the game, not the main menu) will have your 4th character slot world.), would it be feasibly possible to add that as a feature?
The analyzer does sometimes have issues with duplicated worlds (for example, I find the correct world on character 1, but need it for character 2, so I copy the world to character 2 without swapping.)
Sorry I can't help much here, but files and gui are two of the things I'm worst at right now.
A line is shown indicating the world boss for Yaesha and Losomn, but not N'Erud.
Also have seen sometimes Yaesha shows both world bosses.
Submitted using v1.0.0.3.
save_0 (1).txt
profile (1).txt
Edit: Found that N'Erud does show a boss line for the Guardian, but not the alternate world boss.
they dont track correctly so they basically dont show up the ring is attached to the hand
whats up with the duplicated entrys ? for example i have
Losomn | Miniboss | Red Prince
and then scrolling down the list i have stuff like this in the same list
Losomn | Miniboss | RedPrince_POI
Also some weird stuff like Miniboss BloatKing_POI_Alt etc ??
additionally i noticed that the Timed event in Losomn Sewers doesnt has the Meridian Weapon you get from it listed
PS : I wonder if there would be a way to track the timed events that required IRL Minutes to finish ๐ค
For missing items that require crafting, the analyzer will show it as missing if you have not crafted the item yet, but have the material to craft it.
As per title, there are some items (some very difficult to get) that require certain quest or comination of quest items to spawn. Any chance they could be displayed along with other pickups?
Just reporting what I'm seeing, is it that rare?
I've tried incorporating this feature but have run into roadblocks due to my unfamiliarity with how the navigation model is supposed to work in the framework I'm using. If someone with more familiarity on how navigation works in the WPF UI framework wants to take a look, I can point you to the janky code I've already written to see if you know how to fix the problems.
will app itself support multiple language this time?
or just edit files in locales folder and compile it?
Right clicking on a save backup and pressing "Delete" from the pop-up menu does not seem to do anything. Manually deleting the files and restarting the program seems to be the only way to do this.
Using v1.0.1.2
Sometimes it can be hard to look for a specific thing especially with campaign having so many lines of loot, locations and events.
Having a search bar would be of great help, that or being able to use CTRL+F
Title. With previous and current release, both tabs are actually swapped.
Can you make colors of letters different way or custom?
Lots of things I already have show as missing items. Ver 1.0.1.0
There is a ring called Band of Accord (which I have collected)
The analyzer is showing a missing item on Reggie called Ring_RingOfAccord.
I presume it's the same item but it appears the tracking is confused.
Seems the keep function isn't super consistant for backups, it doesn't always remember my changes. Not sure if I am also supposed to be able to rename backups but it is not retaining those changes either between launches of the application.
vaccum seal ring showing in incorrect location
The following rings and traits can only be obtained when playing in co-op. It could be helpful for players going for completion who can't / don't want to play online to have an option in the settings to hide them from the world analyzer missing items column and tab. Alternatively, they could be marked with something like "(Co-op Only)" and moved to a separate drop down similar to the hardcore only items.
Ring: Band Band
Ring: Band of Accord
Ring: Captains Insignia
Ring: Game Master's Pride
Trait: Glutton
Trait: Resonance
Trait: Revivalist
This item is the only entry listed under the Materials section of Missing Items, but it's not clear what this item is. It never shows up in the world analyzer either.
Version 1.0.1.4
It looks like the adventure and campaign tabs are still switched. It still works pretty well so thanks for the hard work :) Also, I was wondering if the Navigation room/plasma cutter shows up or not because I had it in my world and I didn't see it in the analyzer. I keep rerolling but it never shows up in the analyzer so I thought maybe it is a hidden item or something. Thanks
After the most recent update, attempting to change the save location for backups results in a crash (and doesn't change the save location)
Just installed .NET 7, but I can't seem to figure out how to start the program. Which file should I open to start it? And is anything else needed to make it run?
Thank you in advance
not sure if its still not capable of scanning for adventure worlds yet or it didnt detect mine so thought i would ask here
I've rerolled the world about 10-20 times now and have not seen the engineer engram pop up. I have seen the navigation ship pop up several times though. Does the analyzer currently not show the pick up engrams?
(Still can't export saves since it crashes.)
If you found an item that didn't appear in the world analyzer, please report it here. Please indicate the world and event (with a link to the wiki page) in which you received the item. Also please export your save via the world analyzer after you pick up the item and post the files here. Indicate whether it was your first, second, third, etc. character.
If the world analyzer is showing events that are confirmed incorrect for your roll, please report it here. Please indicate the world and event the analyzer showed (with a link to the wiki page). If a different event appeared in place of that event and was not shown on the analyzer, please indicate which event appeared instead. Also please export your save via the world analyzer after you pick up the item and post the files here. Indicate whether it was your first, second, third, etc. character.
Please note that if the event name just looks "weird" but seems accurate for your roll, you should report it in #45 rather than here.
Just wanted to report that location names for just N'Erud are showing up as something different in this version.
See screencap below. Underground_Stasis is supposed to be Putrid Domain (mine spawned with flooded room).
But then you also see another dungeon called Underground Stasis and that's another dungeon entirely.
I have explored Losomn inside out and it tells me there are places that are not in that roll. Also, it says the boss was Faeron ( which is Faerin) And Faelin but the world boss was the Nightweaver. The whole thing was around the Sanatorium and not the Palace. The second boss was Magister Dullain and not Fealin. Ver 1.0.1.0
"Translating" the names for items, events, and locations from their names in the save files to what you see in the game is an ongoing process. If you recognize that an particular event has a strange name in the analyzer but is called something totally different in-game and/or on the wiki, please post it here.
Note that where an area name includes underscores (like_this), that indicates the area name is uncertain and it is showing you the visual tileset for that area. Areas are determined by the primary boss/event that occurs there. Some events only occur in one area, so the area is easily set. But when an event can occur in multiple areas, it's not possible to tell which area it is in. In that case, the tileset name will be used.
If you're fairly certain that an event displayed in the analyzer is NOT in your roll, or the analyzer is missing an event in your roll, please report in #44.
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