Comments (29)
@Razzmatazzz
May be you pin this issue and add help wanted label?
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zh-TW locales.zip
Here's the files for traditional chinese translation. I could not find the translation for some of the events so some of them remains in english.
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The language is set automatically according to Windows' Regional Format setting.
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zh-Hans-CN.zip
Hello, I just makde a translation for zh-Hans-CN (simplified Chinese), hope it can help.
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zh-CN.zip
Hello, I found some mistakes in Burcher‘s file(simplified Chinese) and corrected them.
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This is the more comprehensive version I translated in zh-CN.
zh-CN.zip
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zh-Hant.zip
Added most of the missing translations.
Uses zh-Hant instead of zh-HK and zh-TW as language code so it should handles all regions that uses traditional chinese.
Old zh-HK and zh-TW files can be removed.
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Korean updated for new app strings, analyzer item strings
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Updated Simplified Chinese translation for the new version and fixed some translation issues.
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few fixes and location translation added for Korean
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zh.zip
Updated missing translation for zh-TW and zh-HK.
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Screenshot of 1.0.1.7, seems not all the text are available for translate in resx. Thank you for making this amazing tool!
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It's available, even if it isn't in the default .resx file. Just add a new name/value pair. The name is the text that you see in English and the value is what the translation should be.
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zh.zip
I see, I've translated and added new name/value pairs that were showing in English.
Btw the Asylum location seems to be bugged? "Losomn: Asylum: Asylum: Tormented Asylum"
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Hello, I have question about changing the app's language, I can't find the language option...
from remnantsaveguardian.
Thanks! Will be included in the next release.
from remnantsaveguardian.
Thanks! Will add in the next version.
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Updated
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update for 1.0.1.12
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@Razzmatazzz are there any plans to add locale selection options to the app?
from remnantsaveguardian.
Need to test new localizations for game strings
I added automated translations for game strings (direct from game localization files) to: de, es, fr, it, ja, pt-BR, zh-Hans
Regenerated ko (@chocosobo can you check?)
@plygame Can you check zh-Hans? If zh-hans == zh-cn
Didn't generate zh-Hant because i think it's incomplete, game localization file is ~600 kb instead of ~3-4 mb for others
Steel missing game events, because they didn't have any translated names i guess. So anyway need to do some manual work, but less :)
Below log from my tool for each locale.
Missing entries from de locale
"Key: Alchemist" Value: "Alchemist", "Key: Amulet_Samoflange" Value: "Samoflange", "Key: Archon" Value: "Archon", "Key: Armor_Alchemist" Value: "Alchemist", "Key: Armor_Archon" Value: "Archon", "Key: Brabus" Value: "Brabus", "Key: Cass" Value: "Cass", "Key: FaeArchon" Value: "Magister Dullain", "Key: FaelinFaerlin" Value: "Faelin", "Key: Faerin" Value: "Faerin", "Key: Item_HiddenContainer_Material_Engram_Alchemist" Value: "Alchemist", "Key: Item_HiddenContainer_Material_Engram_Archon" Value: "Archon", "Key: LurkerVents" Value: "W.D. 109", "Key: MetaGem_Bandit" Value: "Bandit", "Key: MetaGem_Momentum" Value: "Momentum", "Key: Mods" Value: "Mods", "Key: Mod_Helix" Value: "Helix", "Key: Reggie" Value: "Reggie", "Key: Ring_DranMemento" Value: "Dran Memento", "Key: RootCultist" Value: "Legion", "Key: TowerHeist" Value: "E.D. Alpha", "Key: Trait_Amplitude" Value: "Amplitude", "Key: Trait_Expertise" Value: "Expertise", "Key: Trait_Fitness" Value: "Fitness", "Key: Weapon_AssaultRifle" Value: "Blackmaw AR-47", "Key: Weapon_Enigma" Value: "Enigma", "Key: Weapon_LeverAction" Value: "Wrangler 1860", "Key: Weapon_Meridian" Value: "Meridian", "Key: Weapon_Nebula" Value: "Nebula", "Key: Weapon_SMG" Value: "MP60-R", "Key: World_Fae" Value: "Losomn", "Key: World_Jungle" Value: "Yaesha", "Key: World_Labyrinth" Value: "Labyrinth"Missing entries from es locale
"Key: Brabus" Value: "Brabus", "Key: Cass" Value: "Cass", "Key: FaelinFaerlin" Value: "Faelin", "Key: Faerin" Value: "Faerin", "Key: Flautist" Value: "Root Nexus", "Key: Gunslinger" Value: "Gunslinger", "Key: Hatchery" Value: "Primogenitor", "Key: Item_HiddenContainer_Material_Engram_Gunslinger" Value: "Gunslinger", "Key: Mod_Familiar" Value: "Familiar", "Key: Reggie" Value: "Reggie", "Key: RootNexus" Value: "Root Nexus", "Key: Trait_Vigor" Value: "Vigor", "Key: Weapon_Enigma" Value: "Enigma", "Key: Weapon_LeverAction" Value: "Wrangler 1860", "Key: Weapon_SMG" Value: "MP60-R", "Key: World_Fae" Value: "Losomn", "Key: World_Jungle" Value: "Yaesha"Missing entries from fr locale
"Key: AsylumChainsaw" Value: "Ripsaw", "Key: Brabus" Value: "Brabus", "Key: Cass" Value: "Cass", "Key: FaelinFaerlin" Value: "Faelin", "Key: Faerin" Value: "Faerin", "Key: Oink" Value: "Gorge", "Key: Reggie" Value: "Reggie", "Key: TalRatha" Value: "Tal'Ratha", "Key: Traits" Value: "Traits", "Key: Trait_Amplitude" Value: "Amplitude", "Key: Trait_Endurance" Value: "Endurance", "Key: Trait_Expertise" Value: "Expertise", "Key: Weapon_AssaultRifle" Value: "Blackmaw AR-47", "Key: Weapon_LeverAction" Value: "Wrangler 1860", "Key: Weapon_SMG" Value: "MP60-R", "Key: World_Fae" Value: "Losomn", "Key: World_Jungle" Value: "Yaesha", "Key: World_Nerud" Value: "N'Erud"Missing entries from it locale
"Key: Brabus" Value: "Brabus", "Key: Cass" Value: "Cass", "Key: FaelinFaerlin" Value: "Faelin", "Key: Faerin" Value: "Faerin", "Key: LurkerVents" Value: "W.D. 109", "Key: MetaGem_Overdrive" Value: "Overdrive", "Key: Reggie" Value: "Reggie", "Key: RootCultist" Value: "Legion", "Key: TalRatha" Value: "Tal'Ratha", "Key: Ward13" Value: "Ward 13", "Key: Weapon_AssaultRifle" Value: "Blackmaw AR-47", "Key: Weapon_Enigma" Value: "Enigma", "Key: Weapon_LeverAction" Value: "Wrangler 1860", "Key: Weapon_Revolver" Value: "Western Classic", "Key: Weapon_SMG" Value: "MP60-R", "Key: Weapon_TommyGun" Value: "Chicago Typewriter", "Key: World_Fae" Value: "Losomn", "Key: World_Jungle" Value: "Yaesha"Missing entries from ja locale
"Key: LurkerVents" Value: "W.D. 109", "Key: Weapon_SMG" Value: "MP60-R"Missing entries from ko locale
"Key: CottonsKiln" Value: "Cotton's Kiln", "Key: LurkerVents" Value: "W.D. 109", "Key: ShatteredGallery" Value: "Shattered Gallery", "Key: Weapon_SMG" Value: "MP60-R"Missing entries from pt-BR locale
"Key: Brabus" Value: "Brabus", "Key: Cass" Value: "Cass", "Key: FaelinFaerlin" Value: "Faelin", "Key: Faerin" Value: "Faerin", "Key: LurkerVents" Value: "W.D. 109", "Key: ManyFaces" Value: "Corruptor", "Key: Mods" Value: "Mods", "Key: Mod_Familiar" Value: "Familiar", "Key: Mod_Tremor" Value: "Tremor", "Key: Quest_Story_AllFather_DranCity2_Template" Value: "Ironborough", "Key: Reggie" Value: "Reggie", "Key: Ring_Microcompressor" Value: "Microcompressor", "Key: Trait_Amplitude" Value: "Amplitude", "Key: Trait_Expertise" Value: "Expertise", "Key: Weapon_Enigma" Value: "Enigma", "Key: Weapon_LeverAction" Value: "Wrangler 1860", "Key: Weapon_SMG" Value: "MP60-R", "Key: Weapon_TommyGun" Value: "Chicago Typewriter", "Key: World_Fae" Value: "Losomn", "Key: World_Jungle" Value: "Yaesha"Missing entries from zh-Hans locale
"Key: LurkerVents" Value: "W.D. 109"RemnantSaveGuardian_test_localizations.zip
GameStrings.de.zip
GameStrings.es.zip
GameStrings.fr.zip
GameStrings.it.zip
GameStrings.ja.zip
GameStrings.ko.zip
GameStrings.pt-BR.zip
GameStrings.zh-Hans.zip
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@Razzmatazzz are there any plans to add locale selection options to the app?
I work on it, need to fix some issues.
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weapon names like WD109 is justr WD109
some locations, items are not translated "In-Game", dev missed that sadly
they are normal, for now
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@crackedmind
I have already checked. W.D. 109 does not need to be translated.
Some strings were incorrectly translated as "职业精通解锁"
key: "Trait_Longshot" value: "Longshot", Should be translated as "远射"
key: "Trait_Kinship" value: "Kinship", Should be translated as "亲朋好友"
key: "Trait_StrongBack" value: "Strong Back", Should be translated as "强壮脊背"
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@plygame wrong translation in game or my tool found wrong translation?
zh-Hans and zh-CN is the same?
from remnantsaveguardian.
@plygame wrong translation in game or my tool found wrong translation? zh-Hans and zh-CN is the same?
your tool found wrong translation.
zh-Hans and zh-CN are the same.
from remnantsaveguardian.
@plygame wrong translation in game or my tool found wrong translation? zh-Hans and zh-CN is the same?
your tool found wrong translation. zh-Hans and zh-CN are the same.
Thnx. check this.
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GameStrings.ko.zip
Hello, I made updated Korean locale file based on 1.2.1.0 data.
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Thanks, just released a new version with this new translation.
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Related Issues (20)
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- world_Jungle error HOT 2
- World Jungle Error Fix HOT 2
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- Possible cause of world_Jungle error
- nvm i did a stupid
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