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jywarren avatar jywarren commented on July 4, 2024 1

I was able to get it working, i think, in 4.1 by changing line 31 of this file:

self.shader = gpu.shader.from_builtin('2D_IMAGE')

To:

         self.shader = gpu.shader.from_builtin('IMAGE')

Ref: https://projects.blender.org/blender/blender/issues/114359

from the_lightmapper.

jywarren avatar jywarren commented on July 4, 2024

I also got an error: AttributeError: 'RenderSettings' object has no attribute 'tile_x'

But i saw this has been fixed on this line already, just not included in the latest packaged .zip yet:

if bpy.app.version[0] == 3 or bpy.app.version[0] == 4:

from the_lightmapper.

jywarren avatar jywarren commented on July 4, 2024

Yep! Very nice, thank u!

image

from the_lightmapper.

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