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urp_stylizedlitshader's Issues

패키지 매니저를 통해 다운로드하는 방식

안녕하세요.

혹, 패키지 매니저를 통해 다운로드할 수 있도록 패키지화할 계획이 있으신가요?
아직 없으시다면 PR을 해보려고합니다.
main 브랜치가 아닌 package manager를 위한 다른 브랜치에 머지해주실 계획이 있으신지 궁금합니다.

감사합니다.

URP 12에서 Meta부분 FragmentLit으로 변경.

URP 10에서는 Meta부분 Pass 정의가 '#pragma fragment UniversalFragmentMeta'로 되어있으나,
URP 12에서는 URP의 Lit 셰이더의 변화가 생기면서 UniversalFragmentMeta + Lit으로 변경되어 있습니다.

그래서 이 리포에 URP12용으로 #pragma fragment UniversalFragmentMetaLit로 수정된 버전도 있으면 좋을 것 같습니다.

'outSurfaceData' not completely initialized error occured

When I import a package, the following error occurs:

Shader error in 'Universal Render Pipeline/Stylized Lit': 'InitializeStandardLitSurfaceData': output parameter 'outSurfaceData' not completely initialized at

This issue can be resolved by adding the following to the 'StylizedLitInput.hlsl' line 85

inline void InitializeStandardLitSurfaceData(float2 uv, out SurfaceData outSurfaceData)
{
    // Added Line
    outSurfaceData = (SurfaceData)0;

    half4 albedoAlpha = SampleAlbedoAlpha(uv, TEXTURE2D_ARGS(_BaseMap, sampler_BaseMap));
    outSurfaceData.alpha = Alpha(albedoAlpha.a, _BaseColor, _Cutoff);

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