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Colby Weinman's Projects

996.icu icon 996.icu

Repo for counting stars and contributing. Press F to pay respect to glorious developers.

actors icon actors

The Entity Component System framework for Unity. Ease the pain of decoupling data from behaviors

animation-sequencer icon animation-sequencer

A visual tool that allows you to create animated sequences of tweens and tweak them on editor time.

bilibililive icon bilibililive

极简式 Unity 获取 bilibili 直播弹幕、SC、上舰、礼物等插件

bilibiliutilities icon bilibiliutilities

获取bilibili直播弹幕/通知消息,并且可在unity中使用,附带简单示例及视频演示

bulletsharpunity3d icon bulletsharpunity3d

A fork of the BulletSharp project to make the Bullet Physics Engine usable from C# code in Unity3d

cscore icon cscore

cscore is a minimal-footprint library providing commonly used helpers & patterns for your C# projects. It can be used in both pure C# and Unity projects.

debugplus icon debugplus

Unity asset to draw all built-in gizmos in the Unity Debug way

ecs icon ecs

LeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity

ecslite icon ecslite

LeoEcsLite - Lightweight C# Entity Component System framework

egameplay icon egameplay

一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.

entitas-csharp icon entitas-csharp

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

fishnet icon fishnet

FishNet: Networking Evolved. (OPEN BETA)

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