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xiaobin83drpanda avatar xiaobin83drpanda commented on July 18, 2024

I made a class that wraps the original class. then use the new class as the template of ReorderableArray.

[Serializable]
private class ActionTypeReferenceList : ReorderableArray<ActionTypeReference> { }

[Serializable]
public class ActionTypeReference
{
	[SerializeField, ClassExtends(typeof(Action), Grouping = ClassGrouping.ByNamespace)]
	private ClassTypeReference _reference
}

And i also made a drawer for ActionTypeReference for better look (avoid that collapsing toggle)

from unity-reorderable-list.

cfoulston avatar cfoulston commented on July 18, 2024

You can use any custom class which contains an "array" property to render as a ReorderableList.
The "ReorderableDrawer", which draws the "Reorderable" attribute simply needs an "array" field to supply the ReorderableList with a SerializedProperty.

so if you want a custom attribute on your array field, I would create your own ReorderableArray class, something like this perhaps:

class MyClass : MonoBehaviour {

	[SerializeField, Reorderable] MyArray objects = new MyArray();

	[System.Serializable]
	private class MyArray {

		[SerializeField, SomeCustomAttribute]
		private Object[] array = new Object[0];
	}
}

from unity-reorderable-list.

Noeski avatar Noeski commented on July 18, 2024

Great, thank you!

from unity-reorderable-list.

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