Comments (2)
Yes, this is a limitation of the Unity Editor. Values in lists are set to their defaults (AFAIK)
What you can do is listen to the onAdd event, and manually add an item to the list:
[CustomEditor(typeof(AudioManager))]
public class AudioManagerEditor : Editor {
private ReorderableList list;
void OnEnable() {
list = new ReorderableList(serializedObject.FindProperty("sounds"));
list.onAddCallback += OnListAdd;
}
private void OnListAdd(ReorderableList list) {
SerializedProperty property = list.AddItem();
property.FindPropertyRelative("name").stringValue = "new sound";
property.FindPropertyRelative("volume").floatValue = 1;
property.FindPropertyRelative("pitch").floatValue = 1;
}
public override void OnInspectorGUI() {
serializedObject.Update();
list.DoLayoutList();
serializedObject.ApplyModifiedProperties();
}
}
If you remove the ReorderableList and just use default Unity array drawer. You should see the same issue occur. Default values not set. Unity has an issue for this: https://issuetracker.unity3d.com/issues/wrong-default-value-for-array-elements-added-in-inspector But I suspect it'll be postponed forever!
from unity-reorderable-list.
Missed the callback, that'll fix it. Thanks for taking the time 🙂
from unity-reorderable-list.
Related Issues (20)
- Screenshots
- Recursion HOT 1
- Unable to load the icon: 'MiniPopupNoBg'. HOT 1
- Adding element to list via code throws error when multiple objects with reorderable list are selected
- Nested list unity lag HOT 2
- Is there anyway to add names to each element in the draggable list.
- Possible to use in an editor window? HOT 3
- DrawElementCallback foldout issue HOT 2
- Inner Array Attributes HOT 3
- Strange Property Size on First Layout
- Package fails to add on Unity 2019.3 HOT 1
- Version control HOT 2
- Paging based on certain features or callbacks
- Select Object Popup not working HOT 2
- Reorderable item force jump to the top HOT 1
- List of base class does not draw the inheritance attributes HOT 1
- Expose the List<T>.Enumerator struct or similar HOT 5
- asmdef conflicts with System.Collections.Generic
- ReorderableList.onChangedCallback did not dispatch, when drag finished. HOT 1
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from unity-reorderable-list.