This repo is cloned from gaussian-splatting. We add additional functions to read Point Clouds, Camera Poses, and RGB Images from results of PlanarSLAM. We hope more possibilities can be explored based on the new Point Clouds.
New Features of this type of input
- Points lying on the non-textured regions
- Global plane instances that are represented in different colors
- Surface normal vector of every point
@Article{kerbl3Dgaussians,
author = {Kerbl, Bernhard and Kopanas, Georgios and Leimk{\"u}hler, Thomas and Drettakis, George},
title = {3D Gaussian Splatting for Real-Time Radiance Field Rendering},
journal = {ACM Transactions on Graphics},
number = {4},
volume = {42},
month = {July},
year = {2023},
url = {https://repo-sam.inria.fr/fungraph/3d-gaussian-splatting/}
}
@inproceedings{Li2021PlanarSLAM,
author = {Li, Yanyan and Yunus, Raza and Brasch, Nikolas and Navab, Nassir and Tombari, Federico},
title = {RGB-D SLAM with Structural Regularities},
year = {2021},
booktitle = {2021 IEEE international conference on Robotics and automation (ICRA)},
}
We follow the same install steps as suggested by the Original README document.