Code Monkey home page Code Monkey logo

sdunity's Introduction

TESUnity

World viewers for Elder Scrolls games in the Unity game engine with VR support supporting Oculus, OSVR and OpenVR. For advanced VR support, please read the README.md located into the Vendors folder.

Getting Started

TESUnity requires a valid installation of Morrowind to run!, you can get it on Steam or Gog.com.

To get started, download the source code as a ZIP file, extract it, and open the TESUnity folder in Unity.

You can copy the Data Files folder from your Morrowind installation to the root folder of the project / release. The game will start automatically without asking for a path.

Configuration file

You can use the config.ini file located at the root folder of the project / release folder to configure and tweak your game experience. The first step is to rename the config.ini.dist file to config.ini.

Parameter Values
Global
PlayMusic True or False
MorrowindPath The Morrowind's Data Files path
Lighting
AnimateLights True or False
SunShadows True or False
LightShadows True or False
RenderExteriorCellLights True or False
Effects
AntiAliasing True or False
AmbientOcclusion True or False
Bloom True or False
WaterBackSideTransparent True or False
Rendering
Shader Unlit or Standard or Default or Bumped
RenderPath 1 = Forward, 3 = Deferred
VR
FollowHeadDirection True or False
DirectModePreview True or False
Debug
CreaturesEnabled True or False

Controls

Action Keys Gamepad
Move W, A, S, D* Left thumbstick
Sprint Left Shift Left thumbstick button
Walk Left Ctrl Right thumstick button
Use / Open / Attack Space Button A
Cancel / Menu Left click Button B
Take (book mode) Nothing Button X
Jump E button Y
Toggle Flight Mode Tab Nothing
Toggle Lantern L Nothing
Free Cursor Lock Backquote Nothing

* It uses the AZERTY mapping for French users.

Contribute

Bugs and feature requests are listed on the GitHub issues page. Feel free to fork the source code and contribute, or use it in any way that falls under the MIT License.

Please create a branch from develop for each "feature" (see this article).

Morrowind Data Format Resources

sdunity's People

Contributors

coledeanshepherd avatar demonixis avatar sinuousity avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.