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Yannick Comte's Projects

amlost icon amlost

A.M. Lost is a game developed during the GameDevParty Jam 3

artoolkitvr icon artoolkitvr

A small hack to get ARToolkit working in VR with Unity3D.

atlantis.java icon atlantis.java

An Experimental game engine written in Java with an API close to XNA/MonoGame

atlantis.js icon atlantis.js

A game engine written in JavaScript with an API close to XNA/MonoGame

c3de icon c3de

C3DE is a 3D Game Engine powered by MonoGame

ecssharp icon ecssharp

An attempt to write an Entity Component System in C#

esmsharp icon esmsharp

ESM parser for Morrowind, Oblivion, Skyrim, Fallout 3 & Fallout 4

fastpostprocessing icon fastpostprocessing

A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity

fsopenxrhandtracking icon fsopenxrhandtracking

An Unreal Engine 5 plugin for Hand Tracking using OpenXR extensions, and nothing more :)

inmoovsharp icon inmoovsharp

InMoov core C# library and tools used by InMoov Unity

inmoovunity icon inmoovunity

A robotics framework powered by Unity 3D to make the InMoov robot alive!

jeepy8 icon jeepy8

Jeepy8 is an experimental Chip-8 interpreter written in Java

jsbsim icon jsbsim

An open source flight dynamics & control software library

kinect-ws icon kinect-ws

A server application that send Kinect data over network using the WebSocket protocol

maze3d icon maze3d

A 3D Maze game written in JavaScript for WebGL

msspeechlink icon msspeechlink

WebSocket server that works with Microsoft Speech Synthesis and Recognition

ramneumneum icon ramneumneum

HTML5/JavaScript Game Shooter, created during the "Game Dev Party 2" event.

sharpchip-8 icon sharpchip-8

SharpChip-8 is an experimental Chip-8 interpreter/emulator written in C# and using OpenTK

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