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lp249839965's Projects

science.js icon science.js

Scientific and statistical computing in JavaScript.

scotty3d icon scotty3d

3D graphics software for mesh editing, path tracing, and animation

sdf icon sdf

Simple SDF mesh generation in Python

sdf-1 icon sdf-1

Collection of resources (papers, links, discussions, shadertoys,...) related to Signed Distance Field

sdfbaking icon sdfbaking

An OpenGL sample that demonstrates baking SDFs and using them to add Soft Shadows and Ambient Occlusion to a rasterized scene.

sdfgen icon sdfgen

A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Robert Bridson's website.

sdfr icon sdfr

a signed distance field baker for Unity

segi icon segi

A fully-dynamic voxel-based global illumination system for Unity

sg2im icon sg2im

Code for "Image Generation from Scene Graphs", Johnson et al, CVPR 2018

shader-school icon shader-school

:mortar_board: A workshopper for GLSL shaders and graphics programming

shader-toy icon shader-toy

Shadertoy-like live preview for GLSL shaders in Visual Studio Code

shaderc icon shaderc

A collection of tools, libraries, and tests for Vulkan shader compilation.

shaderconductor icon shaderconductor

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

shaderparticleengine icon shaderparticleengine

A GLSL-heavy particle engine for THREE.js. Originally based on Stemkoski's great particle engine (see README)

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