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lp249839965's Projects

quartz icon quartz

Physically based Vulkan RTX path tracer with a declarative ES7-like scene description language.

rapidjson icon rapidjson

A fast JSON parser/generator for C++ with both SAX/DOM style API

rasterizer icon rasterizer

A state-of-the-art software occlusion culling system

ray icon ray

Small pathtracing library with GPU and CPU backends

ray-tracing-gems icon ray-tracing-gems

Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller

ray-tracing-gems-ii icon ray-tracing-gems-ii

Source Code for "Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX" by Adam Marrs, Peter Shirley, and Ingo Wald

raylib icon raylib

A simple and easy-to-use library to enjoy videogames programming

rayshader icon rayshader

R Package for Raytracing Elevation Matrices to Produce Global Illumination Relief Maps

raytracedshadows icon raytracedshadows

This demo implements BVH construction and GPU traversal for rendering hard shadows.

raytracinginoneweekend icon raytracinginoneweekend

The source for the ebook Ray Tracing in One Weekend by Peter Shirley. This work is in the public domain.

raytracinginvulkan icon raytracinginvulkan

Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.

rbush icon rbush

RBush — a high-performance JavaScript R-tree-based 2D spatial index for points and rectangles

react icon react

A declarative, efficient, and flexible JavaScript library for building user interfaces.

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