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Banbury avatar Banbury commented on July 1, 2024

No.1: I would suggest a feature request for Blender, to add this to the presets.
No. 2: Each block has an origin already, And it would be best to use that, because that's often some natural anchor or rotation point. But this would need a rewrite of the parser yet again. The general idea is to build the mesh and translate it as a whole, instead of translating all vertices one by one.
No. 3: That's easy and I will do this over the weekend. I will also have a look at Cycles materials.
No.4: That's difficult because of multicolored blocks. One would need to remember the faces with color 16. I have an idea for that, but no promises.
No.5: Shouldn't be hard. I might do it when I get bored.

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le717 avatar le717 commented on July 1, 2024
  1. Removed
  2. Eh, while a rewrite would be best, I actually got origin to geometry working before. That code is actually present in the master (just commenter, and I may remove half of it anyway. While do already have a center point, it doesn't allow the bricks to rotate properly. Having the script set origin to geometry fixed that, and did not mess up the entire construction of the model.
  3. Easy? Cool! Cyles? Even better! Cycles makes for some very nice rendered LEGO, and anything that can be done to support it is great. No rush, though. ;)
  4. But would alike geometry instead of color work better?
  5. Wow. OK.

So, should a 1.0 be called now and let these come later? Only things stopping a release would be finishing the change log and tagging a release using GitHub's releases feature (although the markdown documents are not updated for changes/GitHub yet).

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Banbury avatar Banbury commented on July 1, 2024
  1. Don't remove it. Of course it can be done. I just don't want to do it. Instead move it into it's own feature ticket. Maybe someone else does it.
  2. Setting the origin to zero just moves it to the 'center of mass' not the point defined in the part.
  3. The geometry may be the same, but the colors might be different. You need to know the faces, that have to be recolored.

I would prefer to release it now. It is fully useable. And who knows how long it will take to add those features. But I will leave this to you. You're the maintainer.

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rioforce avatar rioforce commented on July 1, 2024

I think the Origin to Geometry would be a good idea, if you could do it. :)

As for Cycles materials, I use this Node Setup for all of my LEGO renders I make. http://rioforce.wordpress.com

node setup or plastic material

Remember, always keep the Glossy white and only change the diffuse color.

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Banbury avatar Banbury commented on July 1, 2024

Fixing the origin would be nice. But it has currently a low priority on my list.

Probably the Cycles stuff will be next.

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