Comments (4)
You can download the parts library from here. Unzip it and put it wherever you like. Then change the path in Blender to that folder. For example if you put it in /Users/rasketldn/ldraw
(I have no idea what your username is, so I'm making it up 😄), enter that folder in the import LDR options. (As a quick tip: in Finder you can copy the path. Right click on the ldraw
folder, hold option/alt and choose Copy "ldraw" as Pathname
.)
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Thanks, right after posting I carried on looking for documentation and found a lot of this out! My fault for not reading properly.
It's kind of working now, I can import things, but there are many bricks missing from every scene I try to export. For example, here on the right is what i'm exporting and on the left is what comes in. Is it because there are other libraries I need?
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I'm going to guess this is the answer?
http://www.ldraw.org/article/14.html#AllParts
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If you place the LDraw library in /Applications/ldraw/
or /Applications/LDraw/
, the script will automatically pick it up. If you think there's another place it should look to find the library, let me know and I can add it to the search path!
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Related Issues (20)
- Install errors on OS X with version 1, 3, 0 HOT 5
- Missing LDraw Search Path on Linux HOT 2
- problem: 'cannot find c:/Ldraw' HOT 3
- ldr-importer does not import all lego blocks HOT 19
- Can't install 1.3.1 HOT 3
- Incorrect Normals / Broken Normals with some random parts/bricks HOT 2
- Unexpected normals when cleanup disabled HOT 1
- Model file contents too short to extract header HOT 7
- 1.3.2 doesn't work - back to 1.2.0 HOT 4
- Using LDR-Importer from python API HOT 2
- "Basic Cleanup" function corrupts LEGO logo in open studs HOT 3
- FBX export is not supporting Cycles nodes HOT 1
- Problem: cannot find Ldraw installation at c:\ HOT 1
- Path's reset of LDraw Parts Library
- Doesn't load model
- LDD to LDR, missing pieces, moved pieces HOT 1
- LDD-Importer-Exporter for the future HOT 1
- I can't use this addon
- Traceback call issue HOT 1
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