Comments (6)
Hi Ziriax,
Using your provided PBR material, Ive changed the (alpha) value of the base color to 0.721 of the red tail light to get the transparent result you see below. Ive also changed the TECHNIQUE property to Transparent.
Once I export the GLTF I get the following result inside a GLTF viewer
What values can I modify inside of the Maya material to achieve my desired result? I do not see an OPACITY property inside of the maya material.
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Nice looking car!
I will add some test scenes for this.
I'll keep you posted
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What glTF viewer are you using?
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Thank you very much sir!
I am using this viewer:
https://gltf-viewer.donmccurdy.com/
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I verified this is a regression bug, I will release a fix soon
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See the V0.9.7 release. Closing this issue, will re-open it if still buggy.
Many thanks for reporting this!
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