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ziriax avatar ziriax commented on June 16, 2024

GL_ARB_texture_query_levels is supported on very old hardware, so that is odd...

What hardware do you have?

What is selected in the preferences for Rendering Engine?

image

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psql avatar psql commented on June 16, 2024

image
image

Is it supposed to ask for the location of the shader each time? Would be nice if this could be specified in a field so it remains sticky/default.

btw something weird just happened. I reloaded the scene when hopping around across a few files, and now it works flawlessly. 🤣

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psql avatar psql commented on June 16, 2024

...and now it's busted again. trying to work out how to recreate my fix. I'm getting the same error again in a new scene. it honestly felt like a random fluke that it worked again. I don't recall changing anything, but I did open my script editor and noticed the shader compile error was gone the time it worked.

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ziriax avatar ziriax commented on June 16, 2024

Since I don't have a recent Mac it is very hard for me to find out what is going on unfortunately.

This project desperately needs Mac developers 😉

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ziriax avatar ziriax commented on June 16, 2024

You could try putting the viewport rendering engine on something else, like OpenGL Legacy, and see what happens.

I find it weird that you GPU doesn't support the required extension, every modern card should have that I guess?

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psql avatar psql commented on June 16, 2024

@ziriax what's weirder is that it randomly worked one time and now I can't recreate it for the life of me. You got any Mac dev friends? Would happily fund a few hours to crack this :)

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