Comments (6)
2024 or 2025? Windows, Mac or Linux?
I have very limited time, but will try to help out.
from maya2gltf.
Could you try
https://github.com/iimachines/Maya2glTF/releases/tag/v1.5.2
from maya2gltf.
Could you please tell me why you are using this plugin, and not alternatives that are actively maintained?
What are the benefits of this plugin compared to others?
from maya2gltf.
IMO - It's my favourite Maya to GLTF plugin out there.
Exporting from this preserves the pivot points of meshes and group nodes.
With character rigs that have animation data, it exports quicky and preserves the animation with less trouble than other plugins.
The GLSL shader performs well and is really easy to apply textures to materials.
I've tested a few plugins and this always performs the best.
I have Maya 2023 installed, open up and export files from here.
from maya2gltf.
Nice. I will check what I can do then. Thanks for the info
from maya2gltf.
hello ziriax,
can you please complie it for maya 2024?
from maya2gltf.
Related Issues (20)
- Maya 2022 Broken Shader Issue HOT 8
- Which files to move into scripts & plug-ins folder after macOS build? HOT 6
- Shelf is not updated correctly after building on MacOS / Maya 2022
- Installation HOT 6
- Mac Exporter Adds "0" character to .bin filename HOT 4
- Could not build on macOS 12.0.1 and Apple M1 CPU. HOT 3
- Export clip ftom Time Editor work? HOT 2
- can't assign textures to PBR on MacOS HOT 6
- Compression HOT 1
- Cannot toggle visibility on meshes ("...different scaling and rotation pivots, ignoring scaling pivot!") HOT 5
- Multiple uv set HOT 1
- export mesh will add a new blendshape HOT 1
- How to use transparency correctly maya2gltf HOT 16
- Maya 2023 HOT 5
- Maya 2023 (Maya2glTG 1.5.1) glb export HOT 2
- Set export precision using arguments HOT 2
- Materials not displayed correctly in maya HOT 1
- Bat file fails to extract. HOT 6
- Key frames on the Shaders Alpha channel will not export HOT 1
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from maya2gltf.