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vanilla-rtx's Issues

Mooshroom mushrooms

Mooshroom mushrooms no longer visible with RTX turned on. I know it's probably the same thing as Villager's accessories, but I wonder if it's fixable since on other RTX packs the problem has been solved. It's a shame since this is by far the most tastefully crafted one.
image

Horse texture bugs out

Minecraft ver. 1.19.0
Various horse textures turn pitch black when the pack is enabled.
Screenshot 2022-06-08 153307
w/o pack
Screenshot 2022-06-08 153534
same entities with pack

Skin is black with ray tracing enabled

#7
I know this has been addressed in the issue linked above, however it was tagged as completed with the response
"Glitch was fixed by Mojang. Now its still the best rtx pack"
I am still having this issue with the latest version of minecraft and the latest version of Vanilla-RTX. It was working fine and then suddenly stopped rendering skins for seemingly no reason.

Torches now emitting full white light

I noticed the torches now emit full white light rather than the soft reddish-orange glow after this week's update. Other RTX packs are exhibiting the same behavior so maybe it's a broader issue with the new update?

Screenshot (50)

Can't download

I'm trying to download through the mcpedl website, but all of the download links just go to another page. Registration through that website doesn't work either - it gives several errors. Is there another way to download this pack without using that awful website?

Suggestion/Request !"This can help to run shaders on most of the devices"!

The Texture works fine but when disabling Upscaling It crashes!
I want to disable this option as to lower the input lag and resolution to Default Minecraft Textures

Redmi Note 4
3GB RAM
Andreno GPU 506
Processor Snapdragon 625 2.02 GHz

(Request/Suggestion)
Please make a simplified version of this Shaders with all this same only change those "3d Textures to Default Minecraft Textures" and "Turning Upscaling OFF by default" so that most of the users will be able to use it without much issues.

Please implement this Feature ๐Ÿ˜‡๐Ÿ˜Š

Issues with a few textures

Blocks like lanterns give off too little lighting when in nature.

  • I don't know what exactly changed, but this is no longer an issue, it seems to provide lighting correctly now.

In some of the art shown and videos of this pack, I see mobs with glowing eyes, but none of the mobs have any glowing aspects at all.
image
image

  • Also, the warden looks like this for some reason;
    image
    image
    image

Also if you have any other global resources that have a panorama background, no matter the ordering, the panorama shows up as pitch black, or a glitched out version of the last frame of the last world you were in;
(if you can't fix it, could you tell me why it happens? Curiosity)
image
image

  • the green part flashes a lot

Spec: Windows 10, Nvidia GeForce RTX 3060 (new)

Lava B/W

Lava is B/W (still and flow)
testet only in Vanilla-RTX
Lava

No release version on Github?

Hi CubeIR,

really nice Resource Pack with RTX. I like it very much. Keep the good work. Just a question:
No release download on Github, only over the other sites?

Was just a little confused about that.

Have a nice day!

not really an issue more of a feature that would be nice...

i know we are supposed to send bugs and issue but i wanted to know if its gonna be in your future project to include dynamic lighting, weaving plant and leaves because your pack look incredible just a little more "lively" feature would make this pack the best for sure. well on that false issue. i hope you'll be able to make this pack amazing. BUT for real there this issue that make the water have weird chunks of water and candle emmit no light. thank you for your precious time.

Resource pack fallback after 1.19.20 update

Are you aware of this issue after the latest update?

A message saying
Resource Pack Fallback, Low memory, texture will have reduced details.
upon entering my server from minecraft bedrock client.

The area does have strange image, missed lighting here and there.
This has not happened before with 1.19.11.

Banner designs aren't rendered

Banner designs simply aren't rendered, version 1.20.0.

Using Luminous Ores and Clear Water.

Without Vanilla RTX:
image

With Vanilla RTX:
image

Thank you! ๐Ÿ™

@CubeIR Thank you so much for your efforts in making this fantastic enhancement to the game. I really appreciate it! Please keep up the good work ๐Ÿ˜„ ๐Ÿ‘

Black glitch

v.1.19.10, RTX 3060, no mods, no resource packs, original launcher, latest planet minecraft version of Vanilla RTX
Every skin and some 3D models turn black, works in both singleplayer and multiplayer. Its not a variation of a pink glitch, I tried reloading resource packs and restrating Minecraft.
Screenshot (418)
Screenshot (419)

Vanilla-PBR

does RTX or and graphics card needed to run Vanilla PBR shader? it's not working on Minecraft preview for windows 1.20.30.22

The night as bright as day in the latest version.

Hi, I have the Vanilla-RTX in version 1.7.7 and MC bedrock in version v1.19.40.
I find that if I turn on RTX, the night will be as bright as day. Just like the moon is another sun.
Do you know how to fix this?

Thanks a lot.

A few problems

Custom banners do not work
Upgraded maps just display black

PBR artifacts

Using PBR pack with preview deferred rendering produces artifacts in caves.
It seems like a geometry is not properly connected.

Is it a technical preview current state or pack issue?

Deferred rendering

image

RTX

image

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