Comments (5)
Hi, did you look through the log file? FAQ
from amazon-gamelift-plugin-unity.
have same issue.
from amazon-gamelift-plugin-unity.
have same issue.
I can see that the devs don't respond here. They have some new Q&A site at https://repost.aws/tags/TAF8-XUqojTsadH5jSz3IfGQ/amazon-game-lift.
from amazon-gamelift-plugin-unity.
@Davidronn this is Mark from GameLift. this seems like a bug. we're working to reproduce this and will scope and prioritize a fix if needed. I'll update here when we have more information to share.
from amazon-gamelift-plugin-unity.
Fixed in release v1.2.1: https://github.com/aws/amazon-gamelift-plugin-unity/releases/tag/v1.2.1
from amazon-gamelift-plugin-unity.
Related Issues (20)
- Error adding package: file:../com.amazonaws.gameliftserver.sdk-5.1.0.tgz HOT 3
- Error: The type 'FileIOPermission' exists in both, System.Security.Permissions and mscorlib HOT 3
- Sample game server can get stuck with clients that never connected
- Location Required For Anywhere Compute Type HOT 1
- Namespace error HOT 2
- Conflict with FileIOPermission When Used Alongside Certain Packages (e.g., Unity IAP) HOT 2
- Deployment with EditorWindow - Launch Path Incorrect HOT 2
- BUG: missing netstandard2.0 target for plugins (all *.dll files) HOT 4
- Feature Request: Simple Instructions on using GameLift Unity Plugin HOT 1
- .Net standard 2.0? HOT 4
- Sample Game cannot create a game session HOT 1
- Allow C# to be used for lambda functions when creating a new scenario HOT 1
- [BLOCKER] NotSupportedException with il2cpp builds HOT 3
- Build name does not reflect Game Name HOT 1
- Inconsistent 1.2.1 release HOT 1
- Support for Unity2021.x required HOT 2
- Still incompatible with NETCODE for GameObjects because Newtonsoft 12?? HOT 2
- Newtonsoft.Json version HOT 1
- Hotfix for missing .app app for local testing in Mac HOT 1
- "The bucket does not allow ACLs" Workaround HOT 1
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