Comments (2)
Specifically, the conflict arises upon installing the com.amazonaws.gameliftserver.sdk-5.1.2.tgz package.
from amazon-gamelift-plugin-unity.
I figured out the solution that work for scrapHandler, or so I think.
What I did is to get NuGet for unity from https://github.com/GlitchEnzo/NuGetForUnity, and installed System.Security.Permissions, version 8.0.0.
After that, I search for the dll in the asset folder, which should be under "Assets\Packages\System.Security.Permissions.8.0.0\lib\netstandard2.0".
Disble the auto reference and validate reference in the plugin inspector.
if you cant edit, try generating visual scripting via edit > visual scrpting > generate. v7.0.0 plugin inspector is struck in readonly mode, but v8.0.0 should be able to edit then.
That resolved the error for me.
from amazon-gamelift-plugin-unity.
Related Issues (20)
- Error adding package: file:../com.amazonaws.gameliftserver.sdk-5.1.0.tgz HOT 3
- Error: The type 'FileIOPermission' exists in both, System.Security.Permissions and mscorlib HOT 3
- Sample game server can get stuck with clients that never connected
- Location Required For Anywhere Compute Type HOT 1
- Namespace error HOT 2
- Deployment with EditorWindow - Launch Path Incorrect HOT 2
- BUG: missing netstandard2.0 target for plugins (all *.dll files) HOT 4
- Feature Request: Simple Instructions on using GameLift Unity Plugin HOT 1
- .Net standard 2.0? HOT 4
- Sample Game cannot create a game session HOT 1
- Allow C# to be used for lambda functions when creating a new scenario HOT 1
- [BLOCKER] NotSupportedException with il2cpp builds HOT 3
- Build name does not reflect Game Name HOT 1
- Inconsistent 1.2.1 release HOT 1
- Support for Unity2021.x required HOT 2
- Still incompatible with NETCODE for GameObjects because Newtonsoft 12?? HOT 2
- Newtonsoft.Json version HOT 1
- Hotfix for missing .app app for local testing in Mac HOT 1
- "The bucket does not allow ACLs" Workaround HOT 1
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