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conan-ue4cli's Issues

generate command fails UE 4.24.3 ERROR: Environment variable 'BinaryOutputDir' is not defined

When I attempt to run ue4 conan generate, the following error occurs. I'm pointing to a source tree for ue4.24.3, on win10.

PS E:\workspace\autotoon\newplugin> ue4 conan generate
Using user-specified engine root: E:\workspace\UnrealEngine
Removing the "ue4" Conan profile if it already exists...
Removing any previous versions of profile base packages...
Creating "ue4" Conan profile using autodetected settings...
Installing profile base packages...
Retrieving thirdparty library list from UBT...
Traceback (most recent call last):
  File "c:\users\shift_000\appdata\local\programs\python\python38\lib\runpy.py", line 193, in _run_module_as_main
    return _run_code(code, main_globals, None,
  File "c:\users\shift_000\appdata\local\programs\python\python38\lib\runpy.py", line 86, in _run_code
    exec(code, run_globals)
  File "C:\Users\shift_000\AppData\Local\Programs\Python\Python38\Scripts\ue4.exe\__main__.py", line 9, in <module>
  File "c:\users\shift_000\appdata\local\programs\python\python38\lib\site-packages\ue4cli\cli.py", line 216, in main
    SUPPORTED_COMMANDS[command]['action'](manager, args)
  File "c:\users\shift_000\appdata\local\programs\python\python38\lib\site-packages\conan_ue4cli\main.py", line 34, in main
    SUBCOMMANDS[subcommand]['function'](manager, args[1:])
  File "c:\users\shift_000\appdata\local\programs\python\python38\lib\site-packages\conan_ue4cli\generate.py", line 203, in generate
    libs = [lib for lib in manager.listThirdPartyLibs() if lib != 'libc++']
  File "c:\users\shift_000\appdata\local\programs\python\python38\lib\site-packages\ue4cli\UnrealManagerBase.py", line 178, in listThirdPartyLibs
    return interrogator.list(self.getPlatformIdentifier(), configuration, self._getLibraryOverrides())
  File "c:\users\shift_000\appdata\local\programs\python\python38\lib\site-packages\ue4cli\UE4BuildInterrogator.py", line 20, in list
    modules = self._getThirdPartyLibs(platformIdentifier, configuration)
  File "c:\users\shift_000\appdata\local\programs\python\python38\lib\site-packages\ue4cli\UE4BuildInterrogator.py", line 156, in _getThirdPartyLibs
    self.runUBTFunc('UE4Editor', platformIdentifier, configuration, args)
  File "c:\users\shift_000\appdata\local\programs\python\python38\lib\site-packages\ue4cli\UnrealManagerBase.py", line 663, in <lambda>
    ubtLambda = lambda target, platform, config, args: self._runUnrealBuildTool(target, platform, config, args, True)
  File "c:\users\shift_000\appdata\local\programs\python\python38\lib\site-packages\ue4cli\UnrealManagerBase.py", line 655, in _runUnrealBuildTool
    return Utility.capture(arguments, cwd=self.getEngineRoot(), raiseOnError=True)
  File "c:\users\shift_000\appdata\local\programs\python\python38\lib\site-packages\ue4cli\Utility.py", line 125, in capture
    raise Exception(
Exception: child process ['E:\\workspace\\UnrealEngine\\Engine\\Build\\BatchFiles\\Build.bat', 'UE4Editor', 'Win64', 'Development', '-Mode=JsonExport', '-OutputFile=C:\\Users\\SHIFT_~1\\AppData\\Local\\Temp\\tmpxhgrayox\\ubt_output.json'] failed with exit code 5
stdout: "Writing C:\Users\shift_000\AppData\Local\Temp\tmpxhgrayox\ubt_output.json...
ERROR: Environment variable 'BinaryOutputDir' is not defined (referenced by E:\workspace\UnrealEngine\Engine\Plugins\Experimental\AlembicImporter\Source\ThirdParty\Alembic\AlembicLib.Build.cs)
"
stderr: ""

Anything obvious I missed?

Conan package removed tools module

With the release of Conan 2.0 they seemed to have removed the tools module. Not sure how hard it would be to migrate to using a newer version of conan, but an Easy fix would be to specify
conan>=1.7.4,<2, in setup.py

The boilerplate module creates a folder named (literally) "$(ProjectDir)/Binaries/...." in the UE4 Source folder

This is probably due to the boilerplate code snippet:

		//Ensure our staging directory exists prior to copying any dependency data files into it
		string stagingDir = Path.Combine("$(ProjectDir)", "Binaries", "Data", "${MODULE}");
		if (!Directory.Exists(stagingDir)) {
			Directory.CreateDirectory(stagingDir);
		}

Possibly $(ProjectDir) should be ${ProjectDir} but I'm not (yet) familiar enough to know for sure.

BTW respecting how you are stong-arming all this build system/library chaos together :)

Conanfile doesn't have 'author'.

My organization requires the attribute_checker as hook in our conan config. So running generate fails with

[HOOK - attribute_checker.py] pre_export(): WARN: Conanfile doesn't have 'license'. It is recommended to add it as attribute
[HOOK - attribute_checker.py] pre_export(): WARN: Conanfile doesn't have 'description'. It is recommended to add it as attribute
[HOOK - attribute_checker.py] pre_export(): WARN: Conanfile doesn't have 'homepage'. It is recommended to add it as attribute
ERROR: [HOOK - attribute_checker.py] pre_export(): Conanfile doesn't have 'author'. It is mandatory to add it as attribute

when doing "Installing profile base packages...".

ue4 conan generate error finding libc++.a file for x86_64 architecture

I am running into the following error when I try to run ue4 conan generate on my source code install of the Unreal Engine.
Here is the error I am receiving:

[user@fedora UnrealEngine]$ ls
cpp.hint              GenerateProjectFiles.bat      Makefile   Setup.command
Default.uprojectdirs  GenerateProjectFiles.command  README.md  Setup.sh
Engine                GenerateProjectFiles.sh       Samples    Templates
FeaturePacks          LICENSE.md                    Setup.bat  UE5.code-workspace

[user@fedora UnrealEngine]$ pwd
/home/user/UnrealEngine

[user@fedora UnrealEngine]$ ue4 setroot /home/user/UnrealEngine
Set engine root path override: /home/user/UnrealEngine
Using user-specified engine root: /home/user/UnrealEngine

[user@fedora UnrealEngine]$ ue4 conan generate
Using user-specified engine root: /home/user/UnrealEngine
Removing the "ue5.0-Linux-x86_64-unknown-linux-gnu" Conan profile if it already exists...
Removing any previous versions of profile base packages...
Creating "ue5.0-Linux-x86_64-unknown-linux-gnu" Conan profile using autodetected settings...
Installing profile base packages...
Copying the "ue5.0-Linux-x86_64-unknown-linux-gnu" Conan profile into a new profile named "ue4"...
Retrieving thirdparty library list from UBT...
Removing any previous versions of generated wrapper packages for 5.0...
Generating and installing toolchain wrapper package...
  Wrapping clang: /home/user/UnrealEngine/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v20_clang-13.0.1-centos7/x86_64-unknown-linux-gnu/bin/clang
  Wrapping lib++: /home/user/UnrealEngine/Engine/Source/ThirdParty/Unix/LibCxx/lib/Unix/x86_64-unknown-linux-gnu/libc++.a
Traceback (most recent call last):
  File "/home/user/.local/bin/ue4", line 8, in <module>
    sys.exit(main())
  File "/home/user/.local/lib/python3.10/site-packages/ue4cli/cli.py", line 222, in main
    SUPPORTED_COMMANDS[command]['action'](manager, args)
  File "/usr/local/lib/python3.10/site-packages/conan_ue4cli/main.py", line 48, in main
    SUBCOMMANDS[subcommand]['function'](manager, args[1:])
  File "/usr/local/lib/python3.10/site-packages/conan_ue4cli/commands/generate.py", line 169, in generate
    PackageManagement.install(join(packagesDir, 'toolchain-wrapper'), channel, profile, [
  File "/usr/local/lib/python3.10/site-packages/conan_ue4cli/common/PackageManagement.py", line 16, in install
    return Utility.run(['conan', 'create', '.', 'adamrehn/' + channel, '--profile=' + profile] + args, cwd=packageDir)
  File "/usr/local/lib/python3.10/site-packages/conan_ue4cli/common/Utility.py", line 29, in run
    raise Exception(
Exception: child process ['conan', 'create', '.', 'adamrehn/5.0', '--profile=ue5.0-Linux-x86_64-unknown-linux-gnu', '--env', 'WRAPPED_TOOLCHAIN=/home/user/UnrealEngine/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v20_clang-13.0.1-centos7/x86_64-unknown-linux-gnu', '--env', 'WRAPPED_LIBCXX=/home/user/UnrealEngine/Engine/Source/ThirdParty/Unix/LibCxx'] failed with exit code 1
stdout: "Exporting package recipe
toolchain-wrapper/ue4@adamrehn/5.0 exports: Copied 4 '.py' files: conanfile.py, ClangInterposition.py, clang++.py, clang.py
toolchain-wrapper/ue4@adamrehn/5.0: A new conanfile.py version was exported
toolchain-wrapper/ue4@adamrehn/5.0: Folder: /home/user/.conan/data/toolchain-wrapper/ue4/adamrehn/5.0/export
toolchain-wrapper/ue4@adamrehn/5.0: Exported revision: 3845df134b0b0b303c03d66020e6c06c
Configuration:
[settings]
arch=x86_64
arch_build=x86_64
build_type=Release
compiler=clang
compiler.libcxx=libc++
compiler.version=13
os=Linux
os_build=Linux
[options]
[build_requires]
*: toolchain-wrapper/ue4@adamrehn/5.0
[env]
UNREAL_ENGINE_VERSION=5.0
WRAPPED_LIBCXX=/home/user/UnrealEngine/Engine/Source/ThirdParty/Unix/LibCxx
WRAPPED_TOOLCHAIN=/home/user/UnrealEngine/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v20_clang-13.0.1-centos7/x86_64-unknown-linux-gnu
toolchain-wrapper/ue4@adamrehn/5.0: Forced build from source
Installing package: toolchain-wrapper/ue4@adamrehn/5.0
Requirements
    toolchain-wrapper/ue4@adamrehn/5.0 from local cache - Cache
Packages
    toolchain-wrapper/ue4@adamrehn/5.0:7398dab5728f06866bd82627d2e411754f86297a - Build

Installing (downloading, building) binaries...
toolchain-wrapper/ue4@adamrehn/5.0: Configuring sources in /home/user/.conan/data/toolchain-wrapper/ue4/adamrehn/5.0/source
toolchain-wrapper/ue4@adamrehn/5.0: Copying sources to build folder
toolchain-wrapper/ue4@adamrehn/5.0: Building your package in /home/user/.conan/data/toolchain-wrapper/ue4/adamrehn/5.0/build/7398dab5728f06866bd82627d2e411754f86297a
toolchain-wrapper/ue4@adamrehn/5.0: Generator txt created conanbuildinfo.txt
toolchain-wrapper/ue4@adamrehn/5.0: Aggregating env generators
toolchain-wrapper/ue4@adamrehn/5.0: Calling build()
toolchain-wrapper/ue4@adamrehn/5.0: Package '7398dab5728f06866bd82627d2e411754f86297a' built
toolchain-wrapper/ue4@adamrehn/5.0: Build folder /home/user/.conan/data/toolchain-wrapper/ue4/adamrehn/5.0/build/7398dab5728f06866bd82627d2e411754f86297a
toolchain-wrapper/ue4@adamrehn/5.0: Generated conaninfo.txt
toolchain-wrapper/ue4@adamrehn/5.0: Generated conanbuildinfo.txt
toolchain-wrapper/ue4@adamrehn/5.0: Generating the package
toolchain-wrapper/ue4@adamrehn/5.0: Package folder /home/user/.conan/data/toolchain-wrapper/ue4/adamrehn/5.0/package/7398dab5728f06866bd82627d2e411754f86297a
toolchain-wrapper/ue4@adamrehn/5.0: Calling package()
"
stderr: "toolchain-wrapper/ue4@adamrehn/5.0: WARN: This conanfile has no build step
ERROR: toolchain-wrapper/ue4@adamrehn/5.0: Error in package() method, line 69
	libraries = dirname(self._find_libcxx(libcxx, architecture))
while calling '_find_libcxx', line 42
	raise RuntimeError('Failed to locate libc++.a for architecture "{}" inside directory "{}"!'.format(architecture, root))
	RuntimeError: Failed to locate libc++.a for architecture "x86_64" inside directory "/home/user/UnrealEngine/Engine/Source/ThirdParty/Unix/LibCxx"!
"

[user@fedora UnrealEngine]$ cd /home/user/UnrealEngine/Engine/Source/ThirdParty/Unix/LibCxx/lib/Unix/x86_64-unknown-linux-gnu/
[user@fedora x86_64-unknown-linux-gnu]$ ls
libc++.a  libc++abi.a

[user@fedora x86_64-unknown-linux-gnu]$ conan search
Existing package recipes:

TestPlugin/0.1@user+conan-practice/beta
libcxx/ue4@adamrehn/profile
toolchain-wrapper/ue4@adamrehn/5.0
ue4lib/ue4@adamrehn/profile
ue4util/ue4@adamrehn/profile 

I'm not sure what the problem is because I can clearly see the libc++.a file. And I'm also able to to see the profiles after doing a quick conan search.

Not compatible with the latest conan(1.22.0)

ue4 conan build with the latest conan(1.22.0) makes an error as follows. It seems an recently added feature of conan in 1.22.0: from conans.tools import _global_config as config isn't set properly.

Related to adamrehn/ue4-docker#66

Traceback (most recent call last):
File "/usr/local/bin/ue4", line 11, in
sys.exit(main())
File "/usr/local/lib/python3.6/dist-packages/ue4cli/cli.py", line 216, in main
SUPPORTED_COMMANDS[command]['action'](manager, args)
File "/usr/local/lib/python3.6/dist-packages/conan_ue4cli/main.py", line 34, in main
SUBCOMMANDS[subcommand]['function'](manager, args[1:])
File "/usr/local/lib/python3.6/dist-packages/conan_ue4cli/build.py", line 302, in build
update(manager, argv)
File "/usr/local/lib/python3.6/dist-packages/conan_ue4cli/update.py", line 7, in update
RecipeCache.updateCache()
File "/usr/local/lib/python3.6/dist-packages/conan_ue4cli/RecipeCache.py", line 36, in updateCache
tools.get(RECIPE_ZIP_URL, destination=parentDir)
File "/usr/local/lib/python3.6/dist-packages/conans/tools.py", line 81, in get
return tools_net.get(output=_global_output, requester=_global_requester, *args, **kwargs)
File "/usr/local/lib/python3.6/dist-packages/conans/client/tools/net.py", line 21, in get
md5=md5, sha1=sha1, sha256=sha256)
File "/usr/local/lib/python3.6/dist-packages/conans/client/tools/net.py", line 58, in download
retry = retry if retry is not None else config.retry
AttributeError: 'NoneType' object has no attribute 'retry'

Conan-ue4cli for Unreal 5

Hello, I would like to know if Conan-ue4cli is compatible with Unreal 5

I tried to generate Conan profiles and wrapper packages but I got this error : ERROR: Couldn't find target rules file for target 'UE4Editor' in rules assembly 'UE5Rules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.

'ue4 conan generate' fails on 5.1.0

(Moved from adamrehn/ue4-docker#281)

Output of the ue4-docker info command:

ue4-docker version:         0.0.102 (latest available version is 0.0.102)
Operating system:           Linux (Ubuntu 20.04.3 LTS, 5.11.0-1028-aws)
Docker daemon version:      20.10.12
NVIDIA Docker supported:    No
Maximum image size:         No limit detected
Available disk space:       491.4 GiB
Total system memory:        30.35 GiB physical, 6.39 GiB virtual
CPU:                        8 physical, 16 logical (x86_64)

Building 5.1.0 fails at the ue4 conan generate step:

Copying the "ue5.1-Linux-x86_64-unknown-linux-gnu" Conan profile into a new profile named "ue4"...
Retrieving thirdparty library list from UBT...
Traceback (most recent call last):
  File "/usr/local/bin/ue4", line 8, in <module>
    sys.exit(main())
  File "/usr/local/lib/python3.8/dist-packages/ue4cli/cli.py", line 222, in main
    SUPPORTED_COMMANDS[command]['action'](manager, args)
  File "/usr/local/lib/python3.8/dist-packages/conan_ue4cli/main.py", line 48, in main
    SUBCOMMANDS[subcommand]['function'](manager, args[1:])
  File "/usr/local/lib/python3.8/dist-packages/conan_ue4cli/commands/generate.py", line 153, in generate
    libs = [lib for lib in manager.listThirdPartyLibs() if lib != 'libc++']
  File "/usr/local/lib/python3.8/dist-packages/ue4cli/UnrealManagerBase.py", line 183, in listThirdPartyLibs
    return interrogator.list(self.getPlatformIdentifier(), configuration, self._getLibraryOverrides())
  File "/usr/local/lib/python3.8/dist-packages/ue4cli/UE4BuildInterrogator.py", line 20, in list
    modules = self._getThirdPartyLibs(platformIdentifier, configuration)
  File "/usr/local/lib/python3.8/dist-packages/ue4cli/UE4BuildInterrogator.py", line 170, in _getThirdPartyLibs
    self.runUBTFunc('UnrealEditor', platformIdentifier, configuration, args)
  File "/usr/local/lib/python3.8/dist-packages/ue4cli/UnrealManagerBase.py", line 695, in <lambda>
    ubtLambda = lambda target, platform, config, args: self._runUnrealBuildTool(target, platform, config, args, True)
  File "/usr/local/lib/python3.8/dist-packages/ue4cli/UnrealManagerBase.py", line 687, in _runUnrealBuildTool
    return Utility.capture(arguments, cwd=self.getEngineRoot(), raiseOnError=True)
  File "/usr/local/lib/python3.8/dist-packages/ue4cli/Utility.py", line 125, in capture
    raise Exception(
Exception: child process ['/home/ue4/UnrealEngine/Engine/Build/BatchFiles/Linux/Build.sh', 'UnrealEditor', 'Linux', 'Development', '-Mode=JsonExport', '-OutputFile=/tmp/tmps0jdktyq/ubt_output.json'] failed with exit code 1
stdout: "Setting up bundled DotNet SDK
Running command : dotnet Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.dll UnrealEditor Linux Development -Mode=JsonExport -OutputFile=/tmp/tmps0jdktyq/ubt_output.json
Welcome to .NET !
---------------------
SDK Version:
Telemetry
---------
The .NET tools collect usage data in order to help us improve your experience. It is collected by Microsoft and shared with the community. You can opt-out of telemetry by setting the DOTNET_CLI_TELEMETRY_OPTOUT environment variable to '1' or 'true' using your favorite shell.
Read more about .NET CLI Tools telemetry: https://aka.ms/dotnet-cli-telemetry
----------------
Installed an ASP.NET Core HTTPS development certificate.
To trust the certificate run 'dotnet dev-certs https --trust' (Windows and macOS only).
Learn about HTTPS: https://aka.ms/dotnet-https
----------------
Write your first app: https://aka.ms/dotnet-hello-world
Find out what's new: https://aka.ms/dotnet-whats-new
Explore documentation: https://aka.ms/dotnet-docs
Report issues and find source on GitHub: https://github.com/dotnet/core
Use 'dotnet --help' to see available commands or visit: https://aka.ms/dotnet-cli
--------------------------------------------------------------------------------------
"
stderr: "Could not execute because the specified command or file was not found.
Possible reasons for this include:
  * You misspelled a built-in dotnet command.
  * You intended to execute a .NET program, but dotnet-Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.dll does not exist.
  * You intended to run a global tool, but a dotnet-prefixed executable with this name could not be found on the PATH.
"
The command '/bin/sh -c ue4 conan generate' returned a non-zero code: 1

Could this have something to do with UBT needing to be pre-built?

Getting "Segmentation fault" while installing the package AND "ue4 build" fails.

Installing ue4cli and conan-ue4cli on linux host prints "Segmentation Fault" at the end.
Then I ran commands "ue4 setroot" and "ue4 conan generate" and they succeeded.
But when I tried to build the app "ue4 build", it failed.
"ue4 build" works for 4.26 in a container. This issue happened on linux host.
Below is the complete log showing all the above-mentioned commands being performed:

ubuntu@ip-172-31-8-169:~/Akshay/UnrealEngine$ pip3 install ue4cli conan-ue4cli
Collecting ue4cli
  Using cached https://files.pythonhosted.org/packages/34/67/a1b1a70e9ed754a4195d31501f1adc9d195039975c69aac06ca65b71b018/ue4cli-0.0.49-py3-none-any.whl
Collecting conan-ue4cli
  Using cached https://files.pythonhosted.org/packages/ff/5a/1c2833507d79ac62c1f96ff78aff0c079611177de142e763604b50391cdf/conan_ue4cli-0.0.35-py3-none-any.whl
Collecting setuptools>=38.6.0 (from ue4cli)
  Using cached https://files.pythonhosted.org/packages/3d/f2/1489d3b6c72d68bf79cd0fba6b6c7497df4ebf7d40970e2d7eceb8d0ea9c/setuptools-51.0.0-py3-none-any.whl
Collecting wheel>=0.31.0 (from ue4cli)
  Using cached https://files.pythonhosted.org/packages/65/63/39d04c74222770ed1589c0eaba06c05891801219272420b40311cd60c880/wheel-0.36.2-py2.py3-none-any.whl
Collecting twine>=1.11.0 (from ue4cli)
  Using cached https://files.pythonhosted.org/packages/ad/db/b2c65078b783c6694bdfa0911bbbe0e2be7fcbc98ff23a99b8be544906b6/twine-3.2.0-py3-none-any.whl
Collecting shellescape (from ue4cli)
  Using cached https://files.pythonhosted.org/packages/d0/f4/0081137fceff5779cd4205c1e96657e41cc2d2d56c940dc8eeb6111780f7/shellescape-3.8.1-py2.py3-none-any.whl
Collecting conan>=1.7.4 (from conan-ue4cli)
Collecting importlib-metadata; python_version < "3.8" (from twine>=1.11.0->ue4cli)
  Using cached https://files.pythonhosted.org/packages/7a/85/ac225e35048e050a6351b6f1251cdb2b6060092f2c6840aff1d6319941b1/importlib_metadata-3.3.0-py3-none-any.whl
Collecting requests-toolbelt!=0.9.0,>=0.8.0 (from twine>=1.11.0->ue4cli)
  Using cached https://files.pythonhosted.org/packages/60/ef/7681134338fc097acef8d9b2f8abe0458e4d87559c689a8c306d0957ece5/requests_toolbelt-0.9.1-py2.py3-none-any.whl
Collecting colorama>=0.4.3 (from twine>=1.11.0->ue4cli)
  Using cached https://files.pythonhosted.org/packages/44/98/5b86278fbbf250d239ae0ecb724f8572af1c91f4a11edf4d36a206189440/colorama-0.4.4-py2.py3-none-any.whl
Collecting requests>=2.20 (from twine>=1.11.0->ue4cli)
  Using cached https://files.pythonhosted.org/packages/39/fc/f91eac5a39a65f75a7adb58eac7fa78871ea9872283fb9c44e6545998134/requests-2.25.0-py2.py3-none-any.whl
Collecting readme-renderer>=21.0 (from twine>=1.11.0->ue4cli)
  Using cached https://files.pythonhosted.org/packages/54/18/0adfcac99c08a6d45947e5da4e1388a7bb9957502a2b4ad12176fed6aeaf/readme_renderer-28.0-py2.py3-none-any.whl
Collecting tqdm>=4.14 (from twine>=1.11.0->ue4cli)
  Using cached https://files.pythonhosted.org/packages/8a/54/115f0c28a61d56674c3a5e05c46d6c3523ad196e1dcd3e2d8b119026df36/tqdm-4.54.1-py2.py3-none-any.whl
Collecting rfc3986>=1.4.0 (from twine>=1.11.0->ue4cli)
  Using cached https://files.pythonhosted.org/packages/78/be/7b8b99fd74ff5684225f50dd0e865393d2265656ef3b4ba9eaaaffe622b8/rfc3986-1.4.0-py2.py3-none-any.whl
Collecting keyring>=15.1 (from twine>=1.11.0->ue4cli)
  Using cached https://files.pythonhosted.org/packages/53/14/1c952bcd21255f42f9ba0280d3abd8074dca2c27d136eb749b98ab478f72/keyring-21.5.0-py3-none-any.whl
Collecting pkginfo>=1.4.2 (from twine>=1.11.0->ue4cli)
  Using cached https://files.pythonhosted.org/packages/4f/3c/535287349af1b117e082f8e77feca52fbe2fdf61ef1e6da6bcc2a72a3a79/pkginfo-1.6.1-py2.py3-none-any.whl
Collecting six<=1.15.0,>=1.10.0 (from conan>=1.7.4->conan-ue4cli)
  Using cached https://files.pythonhosted.org/packages/ee/ff/48bde5c0f013094d729fe4b0316ba2a24774b3ff1c52d924a8a4cb04078a/six-1.15.0-py2.py3-none-any.whl
Collecting Jinja2<3,>=2.9 (from conan>=1.7.4->conan-ue4cli)
  Using cached https://files.pythonhosted.org/packages/30/9e/f663a2aa66a09d838042ae1a2c5659828bb9b41ea3a6efa20a20fd92b121/Jinja2-2.11.2-py2.py3-none-any.whl
Collecting node-semver==0.6.1 (from conan>=1.7.4->conan-ue4cli)
  Using cached https://files.pythonhosted.org/packages/08/51/6cf3a2b18ca35cbe4ad3c7538a7c3dc0cb24e71629fb16e729c137d06432/node_semver-0.6.1-py3-none-any.whl
Collecting distro<=1.5.0,>=1.0.2 (from conan>=1.7.4->conan-ue4cli)
  Using cached https://files.pythonhosted.org/packages/25/b7/b3c4270a11414cb22c6352ebc7a83aaa3712043be29daa05018fd5a5c956/distro-1.5.0-py2.py3-none-any.whl
Collecting pygments<3.0,>=2.0 (from conan>=1.7.4->conan-ue4cli)
  Using cached https://files.pythonhosted.org/packages/85/c5/c437c383d5917fae9782eb6588bec8aff931afe13c76b9e8c03dacee9beb/Pygments-2.7.3-py3-none-any.whl
Collecting fasteners>=0.14.1 (from conan>=1.7.4->conan-ue4cli)
  Using cached https://files.pythonhosted.org/packages/18/bd/55eb2d6397b9c0e263af9d091ebdb756b15756029b3cededf6461481bc63/fasteners-0.15-py2.py3-none-any.whl
Collecting pluginbase>=0.5 (from conan>=1.7.4->conan-ue4cli)
Collecting python-dateutil<3,>=2.7.0 (from conan>=1.7.4->conan-ue4cli)
  Using cached https://files.pythonhosted.org/packages/d4/70/d60450c3dd48ef87586924207ae8907090de0b306af2bce5d134d78615cb/python_dateutil-2.8.1-py2.py3-none-any.whl
Collecting patch-ng<1.18,>=1.17.4 (from conan>=1.7.4->conan-ue4cli)
Collecting PyYAML<6.0,>=3.11 (from conan>=1.7.4->conan-ue4cli)
Collecting future<0.19.0,>=0.16.0 (from conan>=1.7.4->conan-ue4cli)
Collecting bottle<0.13,>=0.12.8 (from conan>=1.7.4->conan-ue4cli)
  Using cached https://files.pythonhosted.org/packages/bf/44/aeafdd6ca05a8e1c3f91eeeb272a202d5cb1b3b23730a5ca686a81c48d24/bottle-0.12.19-py3-none-any.whl
Collecting deprecation<2.1,>=2.0 (from conan>=1.7.4->conan-ue4cli)
  Using cached https://files.pythonhosted.org/packages/b9/2a/d5084a8781398cea745c01237b95d9762c382697c63760a95cc6a814ad3a/deprecation-2.0.7-py2.py3-none-any.whl
Collecting PyJWT<2.0.0,>=1.4.0 (from conan>=1.7.4->conan-ue4cli)
  Using cached https://files.pythonhosted.org/packages/87/8b/6a9f14b5f781697e51259d81657e6048fd31a113229cf346880bb7545565/PyJWT-1.7.1-py2.py3-none-any.whl
Collecting urllib3!=1.25.4,!=1.25.5,<1.26 (from conan>=1.7.4->conan-ue4cli)
  Using cached https://files.pythonhosted.org/packages/56/aa/4ef5aa67a9a62505db124a5cb5262332d1d4153462eb8fd89c9fa41e5d92/urllib3-1.25.11-py2.py3-none-any.whl
Collecting typing-extensions>=3.6.4; python_version < "3.8" (from importlib-metadata; python_version < "3.8"->twine>=1.11.0->ue4cli)
  Using cached https://files.pythonhosted.org/packages/60/7a/e881b5abb54db0e6e671ab088d079c57ce54e8a01a3ca443f561ccadb37e/typing_extensions-3.7.4.3-py3-none-any.whl
Collecting zipp>=0.5 (from importlib-metadata; python_version < "3.8"->twine>=1.11.0->ue4cli)
  Using cached https://files.pythonhosted.org/packages/41/ad/6a4f1a124b325618a7fb758b885b68ff7b058eec47d9220a12ab38d90b1f/zipp-3.4.0-py3-none-any.whl
Collecting certifi>=2017.4.17 (from requests>=2.20->twine>=1.11.0->ue4cli)
  Using cached https://files.pythonhosted.org/packages/5e/a0/5f06e1e1d463903cf0c0eebeb751791119ed7a4b3737fdc9a77f1cdfb51f/certifi-2020.12.5-py2.py3-none-any.whl
Collecting idna<3,>=2.5 (from requests>=2.20->twine>=1.11.0->ue4cli)
  Using cached https://files.pythonhosted.org/packages/a2/38/928ddce2273eaa564f6f50de919327bf3a00f091b5baba8dfa9460f3a8a8/idna-2.10-py2.py3-none-any.whl
Collecting chardet<4,>=3.0.2 (from requests>=2.20->twine>=1.11.0->ue4cli)
  Using cached https://files.pythonhosted.org/packages/bc/a9/01ffebfb562e4274b6487b4bb1ddec7ca55ec7510b22e4c51f14098443b8/chardet-3.0.4-py2.py3-none-any.whl
Collecting docutils>=0.13.1 (from readme-renderer>=21.0->twine>=1.11.0->ue4cli)
  Using cached https://files.pythonhosted.org/packages/81/44/8a15e45ffa96e6cf82956dd8d7af9e666357e16b0d93b253903475ee947f/docutils-0.16-py2.py3-none-any.whl
Collecting bleach>=2.1.0 (from readme-renderer>=21.0->twine>=1.11.0->ue4cli)
  Using cached https://files.pythonhosted.org/packages/03/c8/b7ed0dfea5cb287907bd22c5ff7c3ed0a65b346f2a4cf916eb9e83be66b3/bleach-3.2.1-py2.py3-none-any.whl
Collecting jeepney>=0.4.2; sys_platform == "linux" (from keyring>=15.1->twine>=1.11.0->ue4cli)
  Using cached https://files.pythonhosted.org/packages/51/b0/a6ea72741aaac3f37fb96d195e4ee576a103c4c04e279bc6b446a70960e1/jeepney-0.6.0-py3-none-any.whl
Collecting SecretStorage>=3.2; sys_platform == "linux" (from keyring>=15.1->twine>=1.11.0->ue4cli)
  Using cached https://files.pythonhosted.org/packages/63/a2/a6d9099b14eb5dbbb04fb722d2b5322688f8f99b471bdf2097e33efa8091/SecretStorage-3.3.0-py3-none-any.whl
Collecting MarkupSafe>=0.23 (from Jinja2<3,>=2.9->conan>=1.7.4->conan-ue4cli)
  Using cached https://files.pythonhosted.org/packages/b2/5f/23e0023be6bb885d00ffbefad2942bc51a620328ee910f64abe5a8d18dd1/MarkupSafe-1.1.1-cp36-cp36m-manylinux1_x86_64.whl
Collecting monotonic>=0.1 (from fasteners>=0.14.1->conan>=1.7.4->conan-ue4cli)
  Using cached https://files.pythonhosted.org/packages/ac/aa/063eca6a416f397bd99552c534c6d11d57f58f2e94c14780f3bbf818c4cf/monotonic-1.5-py2.py3-none-any.whl
Collecting packaging (from deprecation<2.1,>=2.0->conan>=1.7.4->conan-ue4cli)
  Using cached https://files.pythonhosted.org/packages/b1/a7/588bfa063e7763247ab6f7e1d994e331b85e0e7d09f853c59a6eb9696974/packaging-20.8-py2.py3-none-any.whl
Collecting webencodings (from bleach>=2.1.0->readme-renderer>=21.0->twine>=1.11.0->ue4cli)
  Using cached https://files.pythonhosted.org/packages/f4/24/2a3e3df732393fed8b3ebf2ec078f05546de641fe1b667ee316ec1dcf3b7/webencodings-0.5.1-py2.py3-none-any.whl
Collecting cryptography>=2.0 (from SecretStorage>=3.2; sys_platform == "linux"->keyring>=15.1->twine>=1.11.0->ue4cli)
  Using cached https://files.pythonhosted.org/packages/7c/b6/1f3dd48a22fcd56f19e6cfa95f74ff0a64b046306354e1bd2b936b7c9ab4/cryptography-3.3.1-cp36-abi3-manylinux1_x86_64.whl
Collecting pyparsing>=2.0.2 (from packaging->deprecation<2.1,>=2.0->conan>=1.7.4->conan-ue4cli)
  Using cached https://files.pythonhosted.org/packages/8a/bb/488841f56197b13700afd5658fc279a2025a39e22449b7cf29864669b15d/pyparsing-2.4.7-py2.py3-none-any.whl
Collecting cffi>=1.12 (from cryptography>=2.0->SecretStorage>=3.2; sys_platform == "linux"->keyring>=15.1->twine>=1.11.0->ue4cli)
  Using cached https://files.pythonhosted.org/packages/1c/1a/90fa7e7ee05d91d0339ef264bd8c008f57292aba4a91ec512a0bbb379d1d/cffi-1.14.4-cp36-cp36m-manylinux1_x86_64.whl
Collecting pycparser (from cffi>=1.12->cryptography>=2.0->SecretStorage>=3.2; sys_platform == "linux"->keyring>=15.1->twine>=1.11.0->ue4cli)
  Using cached https://files.pythonhosted.org/packages/ae/e7/d9c3a176ca4b02024debf82342dab36efadfc5776f9c8db077e8f6e71821/pycparser-2.20-py2.py3-none-any.whl
Installing collected packages: setuptools, wheel, typing-extensions, zipp, importlib-metadata, certifi, idna, urllib3, chardet, requests, requests-toolbelt, colorama, six, pygments, docutils, pyparsing, packaging, webencodings, bleach, readme-renderer, tqdm, rfc3986, jeepney, pycparser, cffi, cryptography, SecretStorage, keyring, pkginfo, twine, shellescape, ue4cli, MarkupSafe, Jinja2, node-semver, distro, monotonic, fasteners, pluginbase, python-dateutil, patch-ng, PyYAML, future, bottle, deprecation, PyJWT, conan, conan-ue4cli
Segmentation fault
ubuntu@ip-172-31-8-169:~/Akshay/UnrealEngine$
ubuntu@ip-172-31-8-169:~/Akshay/UnrealEngine$ ue4 setroot /home/ubuntu/Akshay/UnrealEngine/
Using user-specified engine root: /home/ubuntu/Akshay/UnrealEngine
ubuntu@ip-172-31-8-169:~/Akshay/UnrealEngine$
ubuntu@ip-172-31-8-169:~/Akshay/UnrealEngine$
ubuntu@ip-172-31-8-169:~/Akshay/UnrealEngine$ ue4 conan generate
Using user-specified engine root: /home/ubuntu/Akshay/UnrealEngine
Removing the "ue4.26-Linux-x86_64-unknown-linux-gnu" Conan profile if it already exists...
Removing any previous versions of profile base packages...
Creating "ue4.26-Linux-x86_64-unknown-linux-gnu" Conan profile using autodetected settings...
Installing profile base packages...
Copying the "ue4.26-Linux-x86_64-unknown-linux-gnu" Conan profile into a new profile named "ue4"...
Retrieving thirdparty library list from UBT...
Removing any previous versions of generated wrapper packages for 4.26...
Generating and installing toolchain wrapper package...
  Wrapping clang: /home/ubuntu/Akshay/UnrealEngine/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v17_clang-10.0.1-centos7/x86_64-unknown-linux-gnu/bin/clang
  Wrapping lib++: /home/ubuntu/Akshay/UnrealEngine/Engine/Source/ThirdParty/Linux/LibCxx/lib/Linux/x86_64-unknown-linux-gnu/libc++.a
Generating and installing wrapper package for APEX...
Generating and installing wrapper package for Asio...
Generating and installing wrapper package for CEF3...
Generating and installing wrapper package for Crunch...
Generating and installing wrapper package for Eigen...
Generating and installing wrapper package for Expat...
Generating and installing wrapper package for FBX...
Generating and installing wrapper package for ForsythTriOptimizer...
Generating and installing wrapper package for FreeImage...
Generating and installing wrapper package for FreeType2...
Generating and installing wrapper package for GeForceNOW...
Generating and installing wrapper package for GlsLang...
Generating and installing wrapper package for GoogleARCoreSDK...
Generating and installing wrapper package for HLSLCC...
Generating and installing wrapper package for HarfBuzz...
Generating and installing wrapper package for ICU...
Generating and installing wrapper package for IntelISPC...
Generating and installing wrapper package for IntelISPCTexComp...
Generating and installing wrapper package for IntelTBB...
Generating and installing wrapper package for Kiss_FFT...
Generating and installing wrapper package for MCPP...
Generating and installing wrapper package for MikkTSpace...
Generating and installing wrapper package for OpenGL...
Generating and installing wrapper package for OpenSSL...
Generating and installing wrapper package for OpenSubdiv...
Generating and installing wrapper package for OpenVR...
Generating and installing wrapper package for Perforce...
Generating and installing wrapper package for PhysX...
Generating and installing wrapper package for PhysXCookingLib...
Generating and installing wrapper package for Python3...
Generating and installing wrapper package for QualcommTextureConverter...
Generating and installing wrapper package for SDL2...
Generating and installing wrapper package for SPIRVReflect...
Generating and installing wrapper package for ShaderConductor...
Generating and installing wrapper package for SpeedTree...
Generating and installing wrapper package for Steamworks...
Generating and installing wrapper package for UELibSampleRate...
Generating and installing wrapper package for UEOgg...
Generating and installing wrapper package for UEOpenExr...
Generating and installing wrapper package for UElibJPG...
Generating and installing wrapper package for UElibPNG...
Generating and installing wrapper package for VHACD...
Generating and installing wrapper package for Vorbis...
Generating and installing wrapper package for VorbisFile...
Generating and installing wrapper package for Vulkan...
Generating and installing wrapper package for coremod...
Generating and installing wrapper package for jemalloc...
Generating and installing wrapper package for libOpus...
Generating and installing wrapper package for libWebSockets...
Generating and installing wrapper package for libcurl...
Generating and installing wrapper package for libstrophe...
Generating and installing wrapper package for nvTessLib...
Generating and installing wrapper package for nvTextureTools...
Generating and installing wrapper package for nvTriStrip...
Generating and installing wrapper package for zlib...
Done.
ubuntu@ip-172-31-8-169:~/Akshay/UnrealEngine$
ubuntu@ip-172-31-8-169:~/Akshay/UnrealEngine$
ubuntu@ip-172-31-8-169:~/Akshay/UnrealEngine$
ubuntu@ip-172-31-8-169:~/Akshay/UnrealEngine$ cd ..
ubuntu@ip-172-31-8-169:~/Akshay$ cd UnrealTestApp/TestApp
ubuntu@ip-172-31-8-169:~/Akshay/UnrealTestApp/TestApp$ ue4 build
Using user-specified engine root: /home/ubuntu/Akshay/UnrealEngine
Ensuring ShaderCompileWorker is built before building project Editor modules...
Traceback (most recent call last):
  File "/home/ubuntu/.local/bin/ue4", line 11, in <module>
    sys.exit(main())
  File "/home/ubuntu/.local/lib/python3.6/site-packages/ue4cli/cli.py", line 222, in main
    SUPPORTED_COMMANDS[command]['action'](manager, args)
  File "/home/ubuntu/.local/lib/python3.6/site-packages/ue4cli/cli.py", line 76, in <lambda>
    'action': lambda m, args: m.buildDescriptor(os.getcwd(), args.pop(0) if (len(args) > 0 and args[0].startswith('-') == False) else 'Development', args.pop(0) if (len(args) > 0 and args[0].startswith('-') == False) else 'Editor', args),
  File "/home/ubuntu/.local/lib/python3.6/site-packages/ue4cli/UnrealManagerBase.py", line 342, in buildDescriptor
    self.buildTarget('ShaderCompileWorker', 'Development', [], capture=suppressOutput)
TypeError: buildTarget() got an unexpected keyword argument 'capture'
ubuntu@ip-172-31-8-169:~/Akshay/UnrealTestApp/TestApp$
ubuntu@ip-172-31-8-169:~/Akshay/UnrealTestApp/TestApp$ pip3 show ue4cli
Name: ue4cli
Version: 0.0.49
Summary: Command-line interface for Unreal Engine 4
Home-page: http://github.com/adamrehn/ue4cli
Author: Adam Rehn
Author-email: [email protected]
License: MIT
Location: /home/ubuntu/.local/lib/python3.6/site-packages
Requires: setuptools, shellescape, twine, wheel
ubuntu@ip-172-31-8-169:~/Akshay/UnrealTestApp/TestApp$ pip4 show conan-ue4cli

Command 'pip4' not found, did you mean:

  command 'pip2' from deb python-pip
  command 'pdp4' from deb simh
  command 'pip' from deb python-pip
  command 'pip3' from deb python3-pip

Try: sudo apt install <deb name>

ubuntu@ip-172-31-8-169:~/Akshay/UnrealTestApp/TestApp$ pip3 show conan-ue4cli
Name: conan-ue4cli
Version: 0.0.35
Summary: Integrate third-party libraries into the Unreal Engine with Conan
Home-page: http://github.com/adamrehn/conan-ue4cli
Author: Adam Rehn
Author-email: [email protected]
License: MIT
Location: /home/ubuntu/.local/lib/python3.6/site-packages
Requires: conan, setuptools, wheel, ue4cli
ubuntu@ip-172-31-8-169:~/Akshay/UnrealTestApp/TestApp$
ubuntu@ip-172-31-8-169:~/Akshay/UnrealTestApp/TestApp$ lsb_release -a
No LSB modules are available.
Distributor ID: Ubuntu
Description:    Ubuntu 18.04.5 LTS
Release:        18.04
Codename:       bionic

4.26 (preview) package errors

Calling ue4 conan generate on the 4.26 preview yields:

Using user-specified engine root: /repositories/UnrealEngine
Removing the "ue4.26-Linux-x86_64-unknown-linux-gnu" Conan profile if it already exists...
Removing any previous versions of profile base packages...
Creating "ue4.26-Linux-x86_64-unknown-linux-gnu" Conan profile using autodetected settings...
Installing profile base packages...
Copying the "ue4.26-Linux-x86_64-unknown-linux-gnu" Conan profile into a new profile named "ue4"...
Retrieving thirdparty library list from UBT...
Removing any previous versions of generated wrapper packages for 4.26...
Generating and installing toolchain wrapper package...
  Wrapping clang: /repositories/UnrealEngine/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v16_clang-9.0.1-centos7/x86_64-unknown-linux-gnu/bin/clang
  Wrapping lib++: /repositories/UnrealEngine/Engine/Source/ThirdParty/Linux/LibCxx/lib/Linux/x86_64-unknown-linux-gnu/libc++.a
Generating and installing wrapper package for APEX...
Traceback (most recent call last):
  File "/home/Clockwork-Muse/.pyenv/ue4cli/bin/ue4", line 8, in <module>
    sys.exit(main())
  File "/home/Clockwork-Muse/.pyenv/ue4cli/lib/python3.7/site-packages/ue4cli/cli.py", line 216, in main
    SUPPORTED_COMMANDS[command]['action'](manager, args)
  File "/home/Clockwork-Muse/.pyenv/ue4cli/lib/python3.7/site-packages/conan_ue4cli/main.py", line 48, in main
    SUBCOMMANDS[subcommand]['function'](manager, args[1:])
  File "/home/Clockwork-Muse/.pyenv/ue4cli/lib/python3.7/site-packages/conan_ue4cli/commands/generate.py", line 175, in generate
    PackageManagement.generateWrapper(lib, template, delegates, tempDir, channel, profile)
  File "/home/Clockwork-Muse/.pyenv/ue4cli/lib/python3.7/site-packages/conan_ue4cli/common/PackageManagement.py", line 26, in generateWrapper
    PackageManagement.install(packageDir, channel, profile)
  File "/home/Clockwork-Muse/.pyenv/ue4cli/lib/python3.7/site-packages/conan_ue4cli/common/PackageManagement.py", line 16, in install
    return Utility.run(['conan', 'create', '.', 'adamrehn/' + channel, '--profile=' + profile] + args, cwd=packageDir)
  File "/home/Clockwork-Muse/.pyenv/ue4cli/lib/python3.7/site-packages/conan_ue4cli/common/Utility.py", line 31, in run
    '\nstdout: "{}"\nstderr: "{}"'.format(stdout, stderr)
Exception: child process ['conan', 'create', '.', 'adamrehn/4.26', '--profile=ue4.26-Linux-x86_64-unknown-linux-gnu'] failed with exit code 1
stdout: "Exporting package recipe
APEX/ue4@adamrehn/4.26: A new conanfile.py version was exported
APEX/ue4@adamrehn/4.26: Folder: /home/Clockwork-Muse/.conan/data/APEX/ue4/adamrehn/4.26/export
APEX/ue4@adamrehn/4.26: Exported revision: 8580ad497621d925fe8a1d4b58479b55
Configuration:
[settings]
arch=x86_64
arch_build=x86_64
build_type=Release
compiler=clang
compiler.libcxx=libc++
compiler.version=9
os=Linux
os_build=Linux
[options]
[build_requires]
*: toolchain-wrapper/ue4@adamrehn/4.26
[env]
UNREAL_ENGINE_VERSION=4.26
APEX/ue4@adamrehn/4.26: Forced build from source
Installing package: APEX/ue4@adamrehn/4.26
Requirements
    APEX/ue4@adamrehn/4.26 from local cache - Cache
    ue4lib/ue4@adamrehn/profile from local cache - Cache
Packages
    APEX/ue4@adamrehn/4.26:089c4f7a625e6973490fd9baeee0990e0ea3a28e - Build
    ue4lib/ue4@adamrehn/profile:5ab84d6acfe1f23c4fae0ab88f26e3a396351ac9 - Cache
Build requirements
    toolchain-wrapper/ue4@adamrehn/4.26 from local cache - Cache
Build requirements packages
    toolchain-wrapper/ue4@adamrehn/4.26:8010bbd5cef041065a4ea6a72a9c2962222d70ed - Cache

Installing (downloading, building) binaries...
toolchain-wrapper/ue4@adamrehn/4.26: Already installed!
ue4lib/ue4@adamrehn/profile: Already installed!
APEX/ue4@adamrehn/4.26: Applying build-requirement: toolchain-wrapper/ue4@adamrehn/4.26
APEX/ue4@adamrehn/4.26: Configuring sources in /home/Clockwork-Muse/.conan/data/APEX/ue4/adamrehn/4.26/source
APEX/ue4@adamrehn/4.26: Copying sources to build folder
APEX/ue4@adamrehn/4.26: Building your package in /home/Clockwork-Muse/.conan/data/APEX/ue4/adamrehn/4.26/build/089c4f7a625e6973490fd9baeee0990e0ea3a28e
APEX/ue4@adamrehn/4.26: Generator txt created conanbuildinfo.txt
APEX/ue4@adamrehn/4.26: Calling build()
APEX/ue4@adamrehn/4.26: Package '089c4f7a625e6973490fd9baeee0990e0ea3a28e' built
APEX/ue4@adamrehn/4.26: Build folder /home/Clockwork-Muse/.conan/data/APEX/ue4/adamrehn/4.26/build/089c4f7a625e6973490fd9baeee0990e0ea3a28e
APEX/ue4@adamrehn/4.26: Generated conaninfo.txt
APEX/ue4@adamrehn/4.26: Generated conanbuildinfo.txt
APEX/ue4@adamrehn/4.26: Generating the package
APEX/ue4@adamrehn/4.26: Package folder /home/Clockwork-Muse/.conan/data/APEX/ue4/adamrehn/4.26/package/089c4f7a625e6973490fd9baeee0990e0ea3a28e
APEX/ue4@adamrehn/4.26: Calling package()
"
stderr: "APEX/ue4@adamrehn/4.26: WARN: This conanfile has no build step
Using user-specified engine root: /repositories/UnrealEngine
ERROR: APEX/ue4@adamrehn/4.26: Error in package() method, line 54
        details = UE4Lib("APEX")
        KeyError: 'PublicAdditionalLibraries'
"

[ue4 conan generate] 'create --profile' failed w/ exit code 1, ends with "no build step" and "no module named 'ue4cli'"

hello. i'm working with

  • UE4.26.0, compiled from source
  • Windows 10 Home, version 20H2, build 19042.782
  • conan version 1.33.0
  • ue4cli is 0.0.51
  • conan-ue4cli is 0.0.35

no major changes to any default locations, however when i compiled UE i accidentally named the directory UE4.26, without the underscore. as part of my debug attempts here, i changed it to the traditional UE_4.26 format, ran the Engine\Binaries\Win64\UnrealVersionSelector-Win64-Shipping.exe tool and updated my path with ue4 setroot, and when none of that worked i then reinstalled both ue4cli conan-ue4cli.

editor runs fine, i ran clean.bat and a fresh build and repeated the above steps just to make sure. hopefully not a newbie mistake somewhere.

thank you for your time

PS C:\Program Files\Epic Games\UE_4.26> ue4 conan generate
Using user-specified engine root: C:\PROGRA~1\EPICGA~1\UE_4.26
Removing the "ue4.26-Win64" Conan profile if it already exists...
Removing any previous versions of profile base packages...
Creating "ue4.26-Win64" Conan profile using autodetected settings...
Installing profile base packages...
Copying the "ue4.26-Win64" Conan profile into a new profile named "ue4"...
Retrieving thirdparty library list from UBT...
Removing any previous versions of generated wrapper packages for 4.26...
Generating and installing wrapper package for ADO...
Traceback (most recent call last):
  File "c:\program files\python39\lib\runpy.py", line 197, in _run_module_as_main
    return _run_code(code, main_globals, None,
  File "c:\program files\python39\lib\runpy.py", line 87, in _run_code
    exec(code, run_globals)
  File "C:\Program Files\Python39\Scripts\ue4.exe\__main__.py", line 7, in <module>
  File "c:\program files\python39\lib\site-packages\ue4cli\cli.py", line 222, in main
    SUPPORTED_COMMANDS[command]['action'](manager, args)
  File "c:\program files\python39\lib\site-packages\conan_ue4cli\main.py", line 48, in main
    SUBCOMMANDS[subcommand]['function'](manager, args[1:])
  File "c:\program files\python39\lib\site-packages\conan_ue4cli\commands\generate.py", line 175, in generate
    PackageManagement.generateWrapper(lib, template, delegates, tempDir, channel, profile)
  File "c:\program files\python39\lib\site-packages\conan_ue4cli\common\PackageManagement.py", line 26, in generateWrapper
    PackageManagement.install(packageDir, channel, profile)
  File "c:\program files\python39\lib\site-packages\conan_ue4cli\common\PackageManagement.py", line 16, in install
    return Utility.run(['conan', 'create', '.', 'adamrehn/' + channel, '--profile=' + profile] + args, cwd=packageDir)
  File "c:\program files\python39\lib\site-packages\conan_ue4cli\common\Utility.py", line 29, in run
    raise Exception(
Exception: child process ['conan', 'create', '.', 'adamrehn/4.26', '--profile=ue4.26-Win64'] failed with exit code 1
stdout: "Exporting package recipe
ADO/ue4@adamrehn/4.26: A new conanfile.py version was exported
ADO/ue4@adamrehn/4.26: Folder: C:\Users\natha\.conan\data\ADO\ue4\adamrehn\4.26\export
ADO/ue4@adamrehn/4.26: Exported revision: 209a58001a8f1f24b507b303dd4d1d00
Configuration:
[settings]
arch=x86_64
arch_build=x86_64
build_type=Release
compiler=Visual Studio
compiler.runtime=MD
compiler.version=16
os=Windows
os_build=Windows
[options]
[build_requires]
[env]
UNREAL_ENGINE_VERSION=4.26
ADO/ue4@adamrehn/4.26: Forced build from source
Installing package: ADO/ue4@adamrehn/4.26
Requirements
    ADO/ue4@adamrehn/4.26 from local cache - Cache
    ue4lib/ue4@adamrehn/profile from local cache - Cache
Packages
    ADO/ue4@adamrehn/4.26:b21c67632d3dc13ff6d7c7432a489603c3302c9a - Build
    ue4lib/ue4@adamrehn/profile:5ab84d6acfe1f23c4fae0ab88f26e3a396351ac9 - Cache

Installing (downloading, building) binaries...
ue4lib/ue4@adamrehn/profile: Already installed!
ADO/ue4@adamrehn/4.26: Configuring sources in C:\Users\natha\.conan\data\ADO\ue4\adamrehn\4.26\source
ADO/ue4@adamrehn/4.26: Copying sources to build folder
ADO/ue4@adamrehn/4.26: Building your package in C:\Users\natha\.conan\data\ADO\ue4\adamrehn\4.26\build\b21c67632d3dc13ff6d7c7432a489603c3302c9a
ADO/ue4@adamrehn/4.26: Generator txt created conanbuildinfo.txt
ADO/ue4@adamrehn/4.26: Calling build()
ADO/ue4@adamrehn/4.26: Package 'b21c67632d3dc13ff6d7c7432a489603c3302c9a' built
ADO/ue4@adamrehn/4.26: Build folder C:\Users\natha\.conan\data\ADO\ue4\adamrehn\4.26\build\b21c67632d3dc13ff6d7c7432a489603c3302c9a
ADO/ue4@adamrehn/4.26: Generated conaninfo.txt
ADO/ue4@adamrehn/4.26: Generated conanbuildinfo.txt
ADO/ue4@adamrehn/4.26: Generating the package
ADO/ue4@adamrehn/4.26: Package folder C:\Users\natha\.conan\data\ADO\ue4\adamrehn\4.26\package\b21c67632d3dc13ff6d7c7432a489603c3302c9a
ADO/ue4@adamrehn/4.26: Calling package()
"
stderr: "ADO/ue4@adamrehn/4.26: WARN: This conanfile has no build step
ERROR: ADO/ue4@adamrehn/4.26: Error in package() method, line 53
        from ue4lib import UE4Lib
        ModuleNotFoundError: No module named 'ue4cli'
"
PS C:\Program Files\Epic Games\UE_4.26>

Unable to generate Conan profile on macOS

I am currently on macOS (10.15.3) and the process fails when attempting to generate profile and packages using the ue4 conan generate command.
It appears to not be creating a json file (or the file can't be read for whatever reason) from the build tool.
I have downloaded a source checkout of UE4 engine and run the setup.sh to download the necessary files and set the root of ue4cli to the source code checkout.
I have Unreal 4.24.3 installed locally and the latest (as of today) version of UE4 source checked code checked out from GitHub.
Error message is below:

Using user-specified engine root: /Users/McJones/Development/UnrealEngine
Removing the "ue4" Conan profile if it already exists...
Removing any previous versions of profile base packages...
Creating "ue4" Conan profile using autodetected settings...
Installing profile base packages...
Retrieving thirdparty library list from UBT...
Traceback (most recent call last):
  File "/usr/local/bin/ue4", line 8, in <module>
    sys.exit(main())
  File "/usr/local/lib/python3.7/site-packages/ue4cli/cli.py", line 216, in main
    SUPPORTED_COMMANDS[command]['action'](manager, args)
  File "/usr/local/lib/python3.7/site-packages/conan_ue4cli/main.py", line 34, in main
    SUBCOMMANDS[subcommand]['function'](manager, args[1:])
  File "/usr/local/lib/python3.7/site-packages/conan_ue4cli/generate.py", line 203, in generate
    libs = [lib for lib in manager.listThirdPartyLibs() if lib != 'libc++']
  File "/usr/local/lib/python3.7/site-packages/ue4cli/UnrealManagerBase.py", line 178, in listThirdPartyLibs
    return interrogator.list(self.getPlatformIdentifier(), configuration, self._getLibraryOverrides())
  File "/usr/local/lib/python3.7/site-packages/ue4cli/UE4BuildInterrogator.py", line 20, in list
    modules = self._getThirdPartyLibs(platformIdentifier, configuration)
  File "/usr/local/lib/python3.7/site-packages/ue4cli/UE4BuildInterrogator.py", line 162, in _getThirdPartyLibs
    result = json.loads(Utility.readFile(jsonFile))
  File "/usr/local/lib/python3.7/site-packages/ue4cli/Utility.py", line 30, in readFile
    with open(filename, 'rb') as f:
FileNotFoundError: [Errno 2] No such file or directory: '/var/folders/9f/rlcq5h652zz3crvzzydl4v2h0000gp/T/tmpruulbau6/ubt_output.json'

Question: packaging UE plugins as Conan packages?

Hi @adamrehn and co,

A potentially silly question incoming, but do you think it would theoretically be possible to bundle a regular UE plugin as a Conan package? At my studio we're currently using git submodules to include plugins within projects, and it's always felt uncomfortable to me, since I'm used to having proper dependency management with semantically versioned libraries. Having just started to use conan-ue4cli to package 3rd-party C++ libraries for UE projects, it occurred to me that it would be great if there was a way to use Conan as a dependency manager for UE plugins as well as vanilla C++ libraries.

Of course, since I'm fairly new to the UE world, I could be overlooking some obvious reasons why this might be a terrible idea.

Many thanks in advance!

ue4 setroot command gives error

Hello, I downloaded Unreal Engine 5.1.1 from the source and followed the Conan UE4 documentation. However, the 'ue4 setroot' command is not working, and it gives the following error.

PS C:\Users\sguney> ue4 setroot C:\Users\sguney\Downloads\UnrealEngine-5.1.1-release\UnrealEngine-5.1.1-release
Traceback (most recent call last):
File "", line 198, in run_module_as_main
File "", line 88, in run_code
File "C:\Users\sguney\AppData\Local\Programs\Python\Python312\Scripts\ue4.exe_main
.py", line 7, in
File "C:\Users\sguney\AppData\Local\Programs\Python\Python312\Lib\site-packages\ue4cli\cli.py", line 206, in main
plugins = PluginManager.getPlugins()
^^^^^^^^^^^^^^^^^^^^^^^^^^
File "C:\Users\sguney\AppData\Local\Programs\Python\Python312\Lib\site-packages\ue4cli\PluginManager.py", line 17, in getPlugins
entry_point.name: entry_point.load()
^^^^^^^^^^^^^^^^^^
File "C:\Users\sguney\AppData\Local\Programs\Python\Python312\Lib\site-packages\pkg_resources_init
.py", line 2516, in load
return self.resolve()
^^^^^^^^^^^^^^
File "C:\Users\sguney\AppData\Local\Programs\Python\Python312\Lib\site-packages\pkg_resources_init_.py", line 2522, in resolve
module = import(self.module_name, fromlist=['name'], level=0)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "C:\Users\sguney\AppData\Local\Programs\Python\Python312\Lib\site-packages\conan_ue4cli_init_.py", line 1, in
from .descriptor import PLUGIN_DESCRIPTOR
File "C:\Users\sguney\AppData\Local\Programs\Python\Python312\Lib\site-packages\conan_ue4cli\descriptor.py", line 1, in
from .main import main
File "C:\Users\sguney\AppData\Local\Programs\Python\Python312\Lib\site-packages\conan_ue4cli\main.py", line 1, in
from .commands import boilerplate, build, generate, precompute, sources, update
File "C:\Users\sguney\AppData\Local\Programs\Python\Python312\Lib\site-packages\conan_ue4cli\commands_init_.py", line 1, in
from .boilerplate import boilerplate
File "C:\Users\sguney\AppData\Local\Programs\Python\Python312\Lib\site-packages\conan_ue4cli\commands\boilerplate.py", line 1, in
from ..common import ConanTools
File "C:\Users\sguney\AppData\Local\Programs\Python\Python312\Lib\site-packages\conan_ue4cli\common_init_.py", line 2, in
from .ConanTools import ConanTools
File "C:\Users\sguney\AppData\Local\Programs\Python\Python312\Lib\site-packages\conan_ue4cli\common\ConanTools.py", line 1, in
from conans import tools
ImportError: cannot import name 'tools' from 'conans' (C:\Users\sguney\AppData\Local\Programs\Python\Python312\Lib\site-packages\conans_init_.py)

generate fails when profiles are not at default location

When I run generate I get following error:

Removing the "ue4" Conan profile if it already exists...
Removing any previous versions of profile base packages...
Creating "ue4" Conan profile using autodetected settings...
Installing profile base packages...
Traceback (most recent call last):
  File "/home/<user>/.local/bin/ue4", line 8, in <module>
    sys.exit(main())
  File "/home/<user>/.local/lib/python3.6/site-packages/ue4cli/cli.py", line 216, in main
    SUPPORTED_COMMANDS[command]['action'](manager, args)
  File "/home/<user>/.local/lib/python3.6/site-packages/conan_ue4cli/main.py", line 34, in main
    SUBCOMMANDS[subcommand]['function'](manager, args[1:])
  File "/home/<user>/.local/lib/python3.6/site-packages/conan_ue4cli/generate.py", line 165, in generate
    _install(join(packagesDir, 'ue4lib'), 'profile', profile)
  File "/home/<user>/.local/lib/python3.6/site-packages/conan_ue4cli/generate.py", line 78, in _install
    return _run(['conan', 'create', '.', 'adamrehn/' + channel, '--profile', profile] + args, cwd=packageDir)
  File "/home/<user>/.local/lib/python3.6/site-packages/conan_ue4cli/generate.py", line 33, in _run
    '\nstdout: "{}"\nstderr: "{}"'.format(stdout, stderr)
Exception: child process ['conan', 'create', '.', 'adamrehn/profile', '--profile', 'ue4'] failed with exit code 255
stdout: ""
stderr: "No node for profiles: ['ue4']
"

Running conan create . adamrehn/profile --profile=ue4 and conan create . adamrehn/profile --pr=ue4 seem to work. So I guess this is 'cause my profiles are not at user/.conan/profiles/

Btw, then it fails again complaining about not having a author attribute. But that is another issue.

Conanfile doesn't have 'author'. It is mandatory to add it as attribute

Cache of conan-ue4 is not invalidated

Configuration

OS: Windows 10
UE version: 4.26
conan-ue4cli version: 0.0.38

Steps to reproduce

  1. Generate packages with UE4 third-party components as described in the instruction
cd c:\path1 
git clone --depth 1  -b 4.26.2-release git@github.com:EpicGames/UnrealEngine.git
ue4 setroot c:\path1\UnrealEngine 
ue4 conan generate
  1. Remove cloned sources (del /s/q c:\path1\UnrealEngine)
  2. Remove all generated packages from the local conan cache (conan remove "*adamrehn*")
  3. Repeat step 1, but use another path for UE4 sources
cd c:\path2
git clone --depth 1  -b 4.26.2-release git@github.com:EpicGames/UnrealEngine.git
ue4 setroot c:\path2\UnrealEngine 
ue4 conan generate

The last operation, ue4 conan generate, looks for library paths into %AppData%\ue4cli\cache instead of searching through local file system. It can seen with the following snippet

from ue4lib import UE4Lib
png = UE4Lib("UElibPNG")
print(png)

Broken with conan 1.12

Attempting to build packages (especially the recipe packages) with conan version 1.12 (uploaded today) fails with the following:

$ ue4 conan build cares-ue4 -user=somebody
Using user-specified engine root: /UnrealInstalled/
Traceback (most recent call last):
  File "/home/me/.pyenv/ue4cli/bin/ue4", line 11, in <module>
    sys.exit(main())
  File "/home/me/.pyenv/ue4cli/lib/python3.6/site-packages/ue4cli/cli.py", line 216, in main
    SUPPORTED_COMMANDS[command]['action'](manager, args)
  File "/home/me/.pyenv/ue4cli/lib/python3.6/site-packages/conan_ue4cli/main.py", line 34, in main
    SUBCOMMANDS[subcommand]['function'](manager, args[1:])
  File "/home/me/.pyenv/ue4cli/lib/python3.6/site-packages/conan_ue4cli/build.py", line 325, in build
    buildOrder = builder.computeBuildOrder(packages)
  File "/home/me/.pyenv/ue4cli/lib/python3.6/site-packages/conan_ue4cli/build.py", line 242, in computeBuildOrder
    graph = self.buildDependencyGraph(packages)
  File "/home/me/.pyenv/ue4cli/lib/python3.6/site-packages/conan_ue4cli/build.py", line 181, in buildDependencyGraph
    deps = self.extractDependencies(current)
  File "/home/me/.pyenv/ue4cli/lib/python3.6/site-packages/conan_ue4cli/build.py", line 146, in extractDependencies
    recipe = recipes[0](None, None, user=self.user, channel=self.channel)
  File "/home/me/.pyenv/ue4cli/lib/python3.6/site-packages/conans/model/conan_file.py", line 120, in __init__
    self.output = ScopedOutput(display_name, output)
  File "/home/me/.pyenv/ue4cli/lib/python3.6/site-packages/conans/client/output.py", line 115, in __init__
    self._stream = output._stream
AttributeError: 'NoneType' object has no attribute '_stream'

This should be killing the ue4-full docker image shortly...

WrapperModule.Build.cs(87,6) : error CS1501: No overload for method 'Add' takes 3 arguments

Way to reproduce

  1. Windows
  2. ue4-docker build 4.20.3 --no-engine --exclude debug --exclude ddc --exclude templates
  3. ue4-docker test 4.20.3

Expected

ue4-docker test passes

Actual

While compiling C:\Users\ContainerAdministrator\AppData\Local\Temp\tmp3yco9x9h\BasicCxx\Intermediate\Build\BuildRules\BasicCxxModuleRules.dll:
c:\Users\ContainerAdministrator\AppData\Local\temp\tmp3yco9x9h\BasicCxx\Source\WrapperModule\WrapperModule.Build.cs(87,6) : error CS1501: No overload for method 'Add' takes 3 arguments
c:\Users\ContainerAdministrator\AppData\Local\temp\tmp3yco9x9h\BasicCxx\Source\WrapperModule\WrapperModule.Build.cs(97,6) : error CS1501: No overload for method 'Add' takes 3 arguments
c:\Users\ContainerAdministrator\AppData\Local\temp\tmp3yco9x9h\BasicCxx\Source\WrapperModule\WrapperModule.Build.cs(149,5) : error CS1501: No overload for method 'Add' takes 3 arguments
c:\Users\ContainerAdministrator\AppData\Local\temp\tmp3yco9x9h\BasicCxx\Source\WrapperModule\WrapperModule.Build.cs(173,4) : error CS1501: No overload for method 'Add' takes 3 arguments

In 4.20, RuntimeDependencyList in fact doesn't have 3-arg Add method.

conan-ue4cli selects v2 template for 4.20.

And v2 template tries to call 3-arg Add method.

Note that even v1 template does the same thing, so 4.19 is broken the same way.

3-arg Add method was only added in 4.21: https://github.com/EpicGames/UnrealEngine/commit/2d3ea5e946fd004fad40624ba9f51b6d2a1b4875

Change 4234711 by Ben.Marsh

	UBT: Runtime dependencies can now be copied to output directories as part of the build. When adding a runtime dependency, an optional source location can be specified to copy from. Both the source and target paths can use variables can be used as part of the path, eg. $(OutputDir), $(ModuleDir), $(PluginDir).

	Example usage (from a .build.cs file):

	RuntimeDependencies.Add("$(OutputDir)/Foo.dll", "$(PluginDir)/Source/ThirdParty/Foo.dll", StagedFileType.NonUFS);

Broken by e10f742 + 2c3c900.

generate command fails with UE 4.21.1

Following the instructions in the README and running this command:

ue4 conan generate

Results in the following error:

BuildException: One or more of the modules specified using the '-module' argument could not be found.

The full command log follows:

Removing the "ue4" Conan profile if it already exists...
Removing any previous versions of profile base packages...
Creating "ue4" Conan profile using autodetected settings...
Installing profile base packages...
Retrieving thirdparty library list from UBT...
Traceback (most recent call last):
  File "c:\users\pduse\appdata\local\programs\python\python35\lib\runpy.py", line 193, in _run_module_as_main
    "__main__", mod_spec)
  File "c:\users\pduse\appdata\local\programs\python\python35\lib\runpy.py", line 85, in _run_code
    exec(code, run_globals)
  File "C:\Users\pduse\AppData\Local\Programs\Python\Python35\Scripts\ue4.exe\__main__.py", line 9, in <module>
  File "c:\users\pduse\appdata\local\programs\python\python35\lib\site-packages\ue4cli\cli.py", line 216, in main
    SUPPORTED_COMMANDS[command]['action'](manager, args)
  File "c:\users\pduse\appdata\local\programs\python\python35\lib\site-packages\conan_ue4cli\main.py", line 34, in main
    SUBCOMMANDS[subcommand]['function'](manager, args[1:])
  File "c:\users\pduse\appdata\local\programs\python\python35\lib\site-packages\conan_ue4cli\generate.py", line 181, in generate
    libs = [lib for lib in manager.listThirdPartyLibs() if lib != 'libc++']
  File "c:\users\pduse\appdata\local\programs\python\python35\lib\site-packages\ue4cli\UnrealManagerBase.py", line 171, in listThirdPartyLibs
    return interrogator.list(self.getPlatformIdentifier(), configuration, self._getLibraryOverrides())
  File "c:\users\pduse\appdata\local\programs\python\python35\lib\site-packages\ue4cli\UE4BuildInterrogator.py", line 19, in list
    modules = self._getThirdPartyLibs(platformIdentifier, configuration)
  File "c:\users\pduse\appdata\local\programs\python\python35\lib\site-packages\ue4cli\UE4BuildInterrogator.py", line 147, in _getThirdPartyLibs
    self.runUBTFunc('UE4Editor', platformIdentifier, configuration, ['-gather', '-jsonexport=' + jsonFile, '-SkipBuild'])
  File "c:\users\pduse\appdata\local\programs\python\python35\lib\site-packages\ue4cli\UnrealManagerBase.py", line 605, in <lambda>
    ubtLambda = lambda target, platform, config, args: self._runUnrealBuildTool(target, platform, config, args, True)
  File "c:\users\pduse\appdata\local\programs\python\python35\lib\site-packages\ue4cli\UnrealManagerBase.py", line 597, in _runUnrealBuildTool
    return Utility.capture(arguments, cwd=self.getEngineRoot(), raiseOnError=True)
  File "c:\users\pduse\appdata\local\programs\python\python35\lib\site-packages\ue4cli\Utility.py", line 101, in capture
    '\nstderr: "' + stderr + '"'
Exception: child process ['C:\\Program Files\\Epic Games\\UE_4.21\\Engine\\Build\\BatchFiles\\Build.bat', 'UE4Editor', 'Win64', 'Development', '-gather', '-jsonexport=C:\\Users\\pduse\\AppData\\Local\\Temp\\tmpayqmru0r\\ubt_output.json', '-SkipBuild'] failed with exit code 5
stdout: "Compiling game modules for hot reload
Performing full C++ include scan (no include cache file)
Using Visual Studio 2017 14.16.27023 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023) and Windows 10.0.16299.0 SDK (C:\Program Files (x86)\Windows Kits\10).
ERROR: One or more of the modules specified using the '-module' argument could not be found.
       (see ../Programs/UnrealBuildTool/Log.txt for full exception trace)
"
stderr: ""

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