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A template for creating a WorldWInd GeoBrowser web app with Bootstrap and Knockout. Includes support for WorldWind with 3D globes and/or 2D maps, configuring and managing layers and settings, place name searches, creating markers, going to locations, and multi-globe support

Home Page: https://worldwind.earth/worldwind-web-app/

License: MIT License

JavaScript 67.51% CSS 4.33% HTML 28.16%
nasa-worldwind worldwind nasa esa globe earth gis 3d bootstrap4 bootstrap

worldwind-web-app's Introduction

WorldWindJS Web App Template

A template for creating a WorldWindJS web app with Bootstrap and Knockout. Check out the demo.

This project template lets you quickly build a WorldWind web app using the community supported WorldWindJS library with Bootstrap and KnockoutJS. You will build a feature-rich, responsive, customizable web app ready to be deployed to your site. This template includes:

  • Initializing WorldWind with 3D globes and/or 2D maps
  • Configuring and managing layers and settings
  • Place name searches and geocoding
  • Creating placemarks (markers)
  • Going to locations
  • Multi-globe support

Quick Start

Do you want to start developing right away?

View the tutorial "How to Build a WorldWind Web App"

Are you interested in building a WorldWind web app using React? Check out the WorldWind React project.

worldwind-web-app's People

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worldwind-web-app's Issues

Add UI to add layers from a WMS server

Add a UI component that accepts a WMS service address and then populates a list of with the WMS layers. The user can then select layers to be added as overlays.

Add persistence to settings

Add the capability to save and restore settings between sessions. For example:

  • Layer opacity
  • Layer order
  • Layer enabled state
  • Day/Night mode
  • Camera position

Adding a layer should place it at the end of the given category

When a layer is added to the globe, it is appended to the end of the WorldWindow's layers list. It would be better to place it at the end of the given category--i.e., inserting it into the WorldWindow's layers list. This enhancement would allow ad hoc layers to be drawn in the proper rendering order.

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