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whztt07's Projects

unity_moba_sandbox icon unity_moba_sandbox

A Unity 3D project where I experiment with the MOBA/ARPG style of control, minion AI, and last hitting. The code is a scattershot in style because I wrote different parts of it over a the course of a year.

unityframework icon unityframework

Framework for Unity that includes support for xml based NodeGraphs and timeline/event statemachines together with fancy editors for both.

unityhairshader icon unityhairshader

A hair shader for Unity 5 originally built for the sine.space virtual world

unitymmo icon unitymmo

an unity mmo demo, base on ecs(game play), xlua(ui)

unitypcss icon unitypcss

Nvidia's PCSS soft shadow algorithm implemented in Unity

unitystudio icon unitystudio

Unity Studio is a tool for exploring, extracting and exporting assets from Unity games and apps.

unityunetmovement icon unityunetmovement

This repository contains Unity3d unet based server-authoritative movement script with client-side prediction and reconciliation

unreal-magic-nodes icon unreal-magic-nodes

Custom Kismet Node System that enables C++ code to be written on Blueprint Graphs

unrealcv icon unrealcv

UnrealCV: Connecting Computer Vision to Unreal Engine

unrealengine3 icon unrealengine3

Unreal Engine 3 Source code from 2004.ONLY for non-commercial

unrealengine_nvidiagameworks icon unrealengine_nvidiagameworks

This repository contains stable builds of several Nvidia technology merged together in Unreal Engine 4.18.3 - Visual Studio 2015 Recommended* Note: Wavework usage requires CUDA cores, which means Nvidia only https://www.unrealengine.com

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