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whztt07's Projects

osm3dbuildinggenerator icon osm3dbuildinggenerator

This WPF/C# project creates a 3D environment (city) build by an OSM file. The background, underground and wall textures are created with fractiles.

ospray icon ospray

An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization

ossim icon ossim

** GRAB ME FIRST! ** Core OSSIM package including C++ code for OSSIM library, command-line applications, tests, and build system

ossim-planet icon ossim-planet

Contains C++ library code for 3D visualization of imagery

ouzel icon ouzel

C++ game engine for Windows, macOS, Linux, iOS, tvOS, Android, and web browsers

ovise icon ovise

Automatically exported from code.google.com/p/ovise

oxen icon oxen

This is a space game. Written in C++, using the OGRE engine.

paddle-mobile icon paddle-mobile

This research aims at simply deploying deeplearning on mobile and embedded devices, with low complexity and high speed. old name mobile deep learning.

panda3d icon panda3d

Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU

pandacardserver icon pandacardserver

脑子发热去创业,血本无归赔的只剩裤衩一条,心灰意冷下开源代码,就当花钱促进社会发展吧。本游戏是一款策略卡牌游戏,类似少年西游记,少年三国志,我叫mt等卡牌游戏体系,客户端使用cocos2d-js-3.12,跨平台,界面使用cocosStudio编辑。服务端使用openresty,lua语言。经过严格测试,就差最后上线一哆嗦,没钱烧就流产了

parameterizedmotion icon parameterizedmotion

Author's implementation of Learning a Family of Motor Skills from a Single Motion Clip (SIGGRAPH 2021 Technical Paper)

paraview icon paraview

VTK-based Data Analysis and Visualization Application

particleeffectforugui icon particleeffectforugui

This plugin provide a component to render particle effect for uGUI in Unity 2018.2 or later. The particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas.

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