Comments (5)
Think it would be better if it used menus that stored the values in a text file config, that retained them as "Defaults" after each launch, rather then linear-prompts.
like
Launch -> [Launches with selected options, stored in conf as default.]
Choose Game [wad chooser] -> [linear prompts of the wad files, from "Game Wads" directory]
Options -> (Video Options -> [Contents of the gif]) (Sound Options -> Sound Effects -> [SB, etc; like the original doom setup] | Midi -> [Midi-type, midi port, etc.;] | Manual-Mode[Text prompt, with string with parameters stored in conf]) (Extra Commandline Options -> [text prompt with variable string stored in conf]) (Game Wads -> [Text entry for WAD Directory] )
Quit Launcher -> [exits status 0]
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Looks awesome!! I'm pretty sure users will love this. A simple question, does this launcher work with monochrome videocards (like MDA or Hercules)? Those have different base address for text modes and the attributes are different compared to color modes.
from fastdoom.
Good question. Since it's all text based I think it would work for any video card/res but I'm no expert.
I can drop you a demo version if you'd like to test it out!
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Here's the EXE, only a few menu items work right now. I tried it on my 386 with 16 shade orange plasma display and it didn't blow it up 💪!
https://1drv.ms/u/s!AlE-uu5DK9rJgdR5RCEQg0ov3l-sxw?e=DI8gP6
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i was thinking of a simple batch file
but your fancy exe is more powerful
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Related Issues (20)
- Wrong finale background graphics on VESA HighRes modes HOT 1
- Episode 4 of Ultimate Doom finale screen is broken
- Add method to write finale screen text faster HOT 1
- Episode 3 of Ultimate Doom finale screen is broken on VESA HighRes modes HOT 2
- Partial missing background on 1280x1024 direct mode
- Off by 1 rendering errors on VESA 1024x768 (both direct and backbuffer) HOT 1
- Quick question about converting music for PCM mode HOT 2
- Add size optimized rendering functions (rolled)
- Fastdoom and SoftMPU and awe HOT 3
- Timedemo demo2 of Ultimate Doom 1.9 is broken HOT 1
- VESA modes card testing HOT 5
- crash on startup for a Pentium 3 HOT 26
- Audio startup bug HOT 5
- Fix "Save game buffer overflow"
- version 0.9.9e erases fdoom.cfg on fastdoom execution HOT 1
- FD v.9.9+ crashes when trying to start a new game HOT 2
- FDSETUP crash HOT 1
- MIDI sound not working in MiSTer FPGA ao486 HOT 10
- Visual Error on E2M2 Demo/Screen Melt Transition HOT 9
- PicoGUS 2.0 tests
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