Comments (3)
Maybe you can try the 80x50 text mode, it uses only 16 colors and should be filling all the screen. The resolution may be a bit low, but it should run well on that 386DX at 20MHz. I'll also add a double height resoultion version of that mode, so it renders at 80x100, which should be very playable even at that resolution.
BTW I had one of those "minimalistic" laptops in the past, now I miss it.
from fastdoom.
It's possible but it will be slow as hell. The 640x480 modes requires all the pixels to be updated per frame (~10Mb/s for 35 fps), and that is way beyond what a 386 can move (in fact, even 320x200 is too much for most ISA video cards). Also there are more problems, the 640x480 mode has only 16 colors, which requires a color conversion from the 256 colors that makes it even slower.
from fastdoom.
Thanks for the info - that's a shame. I wonder if the game could be converted to 16 colours easily? My T5200 plasma display does 16 colours/shades of orange. Perhaps that would squeeze out additional FPS, although I'm likely an edge case. Cheers
from fastdoom.
Related Issues (20)
- Add method to write finale screen text faster HOT 1
- Episode 3 of Ultimate Doom finale screen is broken on VESA HighRes modes HOT 2
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from fastdoom.