Comments (5)
Hey Jegathesan! To confirm, you also get this same message when your ROS settings are set up like so?
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@mrpropellers Yes.
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Ok! I'll document this and investigate with some colleagues. We may have some issue with our singleton class not behaving like a singleton for some reason... In the meantime, could you also check to see that you only have one instance of the Unity editor open? Some cursory searches reveal that this exception typically means that there are two copies of the same process attempting to communicate over a socket at the same time. Any extra information you can provide about your specific configuration would be helpful for tracking this down as well. What host OS and Unity version are you using? How did you build and launch the Docker container? Do you have any additional processes running that might affect network communication? etc.
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Hey @nullbyte91, any progress made on this issue? The additional information I mentioned above would be really useful for us internally to help isolate this bug if it is still causing problems for you.
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Closing due to lack of activity. We were unable to repro the issue. @nullbyte91 feel free to re-open if you are still seeing this issue and can provide some additional context to help us reproduce it.
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Related Issues (20)
- Assets/TutorialAssets/Scripts/UR3MoveitJoints.cs(21,25): error CS0234: The type or namespace name 'Pos' does not exist in the namespace 'RosMessageTypes.Geometry' (are you missing an assembly reference?) HOT 2
- Is this project compatible with Ubuntu 18.04? HOT 1
- Pose Estimation not working correctly HOT 5
- How to add custom messages to the ROS-Unity communication HOT 5
- Generated RGB Images of the Perception Camera are mirrored horizontally.
- Resume Training HOT 1
- Latest ROS-TCP-Connector package version 0.6.0 throws error HOT 1
- The Cube label for data collection is misplaced in a weird way HOT 5
- SurfaceObjectPlacer doesn't check for collision
- Is it possible to train the model to start the pick-and-place motion only when the object is active and visible in the scene? HOT 1
- Is there any chance that Using another function such as yolo replace VGG16?
- A lot pick up erros HOT 3
- More complex 3D models HOT 1
- Do I have the possibility to run the training by google colab? HOT 14
- Error: arm/arm: Unable to sample any valid states for goal tree HOT 4
- Problems when building docker image
- ROS failed when I changed the camera rotation
- tcp endpoint 0.7 update
- Reporting a vulnerability
- Unity compilation issues
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