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Tschipcraft avatar Tschipcraft commented on July 29, 2024

This is a planned feature (to be fair not listed in the wiki under planned features for some reason) and I will add support for at least light levels 3 and 12 in the next updates.

Edit: Light levels 3 and 12 have been implemented in v1.8

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BrailleBennett avatar BrailleBennett commented on July 29, 2024

This can probably be closed as completed now.

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Mrglanet avatar Mrglanet commented on July 29, 2024

Having recently found out and looked at this, I'm curious as to why the whole light level spectrum isn't included, or if it'd be possible/simple to add another light level? For example, while torches dynamically emit a light level of 15, in-world they actually emit a light level of 14.

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Tschipcraft avatar Tschipcraft commented on July 29, 2024

It would certainly be possible to include even more light levels/the whole range, but this might tank performance, since every added light level means running a pretty long predicate chain every tick for most entities to detect any items that should trigger that light level. Since performance is already pretty bad due to light updates and just generally commands, I'm reluctant to add more overhead (even though predicates should be pretty fast)

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