Comments (1)
Dynamic Lights does not forceload any chunks, so it shouldn't interfere with chunk unloading.. Maybe it somehow keeps a chunk alive for longer when testing for neighboring blocks across chunk borders?
I'm guessing you used the first shown version in the video with the minecart tracks?
Edit: It appears that voidless void trading no longer works in vanilla as of 1.19.4 anyway, so fixing this will probably not be a priority
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Related Issues (20)
- /trigger tschipcraft.menu HOT 5
- Add Totem of Undying HOT 1
- I have phantom lights in my world HOT 16
- Setting to turn off torch glow. HOT 3
- Add 1.20.5/6 Support HOT 6
- Temporarily override player-placed light blocks instead of ignoring them HOT 1
- Incompatible with Minecraft 1.21 HOT 6
- Unable to access settings menu HOT 1
- Configurable light level. HOT 1
- The pack isn't working on 1.20.6 HOT 3
- Disabled lights per player? HOT 3
- Add support for candles and modded torches HOT 2
- No dynamic light is produced in 1x1 ladder space HOT 4
- Which permissions need to be enable to be able to use dynamic lights? HOT 3
- 1.21 support HOT 3
- 1.21 Support HOT 9
- Lights turning off while in water HOT 1
- 1.21 when HOT 2
- Stops working after some time in paper servers HOT 5
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