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TovenaarAndreas avatar TovenaarAndreas commented on May 15, 2024 3

I made a question on the official UE fora, as this was clearly a bug in the engine. With the latest release, this should be fixed:
https://forums.unrealengine.com/t/game-movie-player-black-screen-when-loading-is-finished/662145/5

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truong-bui avatar truong-bui commented on May 15, 2024

Hi svcoyle, I'll investigate this issue and let you know later

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RoLYroLLs avatar RoLYroLLs commented on May 15, 2024

I also just ran into this issue. Working through the tutorial on readme.md.

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buciutaandrei avatar buciutaandrei commented on May 15, 2024

Have the same issue on 5.0.2

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MrKosiej avatar MrKosiej commented on May 15, 2024

Same here

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codyswick avatar codyswick commented on May 15, 2024

Same issue seems like an ongoing problem with no fix

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themeshpotato avatar themeshpotato commented on May 15, 2024

Hitting the same issue. Has anyone found a fix?

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truong-bui avatar truong-bui commented on May 15, 2024

Hitting the same issue. Has anyone found a fix?

Don't use Minimum Loading Screen anymore since this fix in the MoviePlayer module may be the reason for this issue. Just set minimum loading screen display time to -1

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TovenaarAndreas avatar TovenaarAndreas commented on May 15, 2024

This indeed fixes the issue, however: what if you are using the overlay widget and want to have a minimal display time? Any workaround for that?

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LewisFarrellDev avatar LewisFarrellDev commented on May 15, 2024

I'm having the same problem and the Fix didn't work for me.

My setting are:
Minimum Loading Screen Display Time: -1
Auto Complete when loading Completes: False
Wait for Manual Stop: True
Allow Engine Tick: True

It seems that any widgets are now removed after the loading is complete, which results in a black screen. This is more obvious when using "Wait for Manual Stop", most likely because of the line of code linked above in the engine which clears out WidgetHolder.

Any workaround for this or are post load loadingscreens not an options anymore? I would like to continue displaying the loading until i manually dismiss it. I can use a movie which seems to continue to play, but since all the widgets gets destroyed there is no loading throbber or tips anymore which isn't ideal :/ @truong-bui

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truong-bui avatar truong-bui commented on May 15, 2024

I made a question on the official UE fora, as this was clearly a bug in the engine. With the latest release, this should be fixed: https://forums.unrealengine.com/t/game-movie-player-black-screen-when-loading-is-finished/662145/5

@TovenaarAndreas Thank you for creating this thread. I've checked the plugin in UE 5.1 and confirm that the issue is fixed now.

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truong-bui avatar truong-bui commented on May 15, 2024

Just update the plugin to UE 5.1.0. Please update your project to UE 5.1 if possible

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svcoyle avatar svcoyle commented on May 15, 2024

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truong-bui avatar truong-bui commented on May 15, 2024

I am still having issues i am getting a lot of errors and then a crash when playing intro movies (2 of them) This is from my log file

Unfortunately, it seems like a bug from the engine because there have been no issues with playing multiple videos before.

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truong-bui avatar truong-bui commented on May 15, 2024

I am still having issues i am getting a lot of errors and then a crash when playing intro movies (2 of them) This is from my log file >

I've submitted this issue to Epic Games. They confirmed it was a known bug in the engine. You can track the issue here: https://issues.unrealengine.com/issue/UE-173500

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svcoyle avatar svcoyle commented on May 15, 2024

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