Comments (8)
Hello! Thank you for the amazing plugin, but i've had a little problem with it. The loading screen dissapears too fast even when i set the minimum screen time to 10 seconds (tried -1 aswell but doesnt help) it appears for a second and then dissapears. I also set Loading Complete text, which does not appear at all. I'll be extremely thankful if you help me out! Best regards!
You need to check Wait for Manual Stop and set Minimum Loading Screen Time to -1 to enable the Show Loading Complete Text properly.
from asyncloadingscreen.
nope, still doesnt work.
here is a clip of what happens: https://youtu.be/u9UX7iO2TN4 (dont mind the weird resolution glitch)
the point im making is that the actual loading screen shows for a split second (on the build, while the non builded adds this strange checkboard pic)
from asyncloadingscreen.
nope, still doesnt work. here is a clip of what happens: https://youtu.be/u9UX7iO2TN4 (dont mind the weird resolution glitch) the point im making is that the actual loading screen shows for a split second (on the build, while the non builded adds this strange checkboard pic)
Hi, please try packaging your game to see if this still happens. The standalone and launch builds have a few issues (like the checkerboard background), but the packaged game should work fine.
from asyncloadingscreen.
hey, sorry to bother you again, but after building the game the same thing happened
recording: https://youtu.be/f_NHHOcMCtw
thanks again for your time
from asyncloadingscreen.
hey, sorry to bother you again, but after building the game the same thing happened recording: https://youtu.be/f_NHHOcMCtw thanks again for your time
Thanks for the video. It's weird. Which Unreal Engine version are you using? I am not able to reproduce this issue on my side. I'm using Unreal Engine 5.3. This looks like a bug in the MoviePlayer plugin, which I cannot fix. You have to upgrade your project to the newest version if possible.
from asyncloadingscreen.
im using ue 5.0.3. if you think thats the problem, then can you help me or send me a trustworthy tutorial on how to update my project to the latest engine???
from asyncloadingscreen.
Hi, you can test the plugin in a new blank project with the latest UE version to see if it works fine. For example, UE 5.3, which I am using without this issue. Upgrading your project depends on how complex it is. If you use many plugins, you may need to upgrade them to the latest supported version, too. Async Loading Screen supports the latest UE version, so you can download it here or on Marketplace.
from asyncloadingscreen.
thank you! ill comment the result when i have time to do so
from asyncloadingscreen.
Related Issues (20)
- Time in Font Materials does not update during a loading screen
- Startup video can't play video more than 4 seconds
- Unreal 5.3 loading screen just doesn't work HOT 3
- Force Start loading screen
- Custom audio preferences on video HOT 2
- Loader not showing on Linux/Steamdeck HOT 2
- Black flicker when stoping the loading screen
- Console support HOT 1
- Does not work with Seamless Travels HOT 2
- Marketplace plugin doesnt work with UE 5.3.2
- First frame flicker. Loading widget scale is wrong in the first frame HOT 6
- How do you disable the plugin? HOT 3
- How to remove a whiter Bar in bottom? HOT 3
- Blueprint delegate for when finished loading? HOT 1
- Async Loading Screen Shows Black Screen on Startup HOT 7
- bWaitForManualStop=True leads to game not being able to close correctly (packaged game) HOT 5
- Trying to re-compile for UE source-code version, 5.2.1 but getting this issue, I only want to compile for win64, but it is getting failed due to android SDK which I don't even need HOT 1
- Infinite loading screen... aka Quest 2 not working HOT 1
- 5.4 Support HOT 1
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