Andrew Wooldridge's Projects
Hands-On Functional Programming in Rust, published by Packt
Happy simplifies your day-to-day git workflow:
Harmony Fusion is a tile - based game engine using ReactJS, Flux, ES6 and other magic
React's Hooks API implemented for web components đģ
Grave is a game created by HeartBeast, and this is my attempt(s) at creating that game in Godot to further my own knowledge of game development and of the Godot engine. All credit for the game and its assets goes to HeartBeast. Check out his great tutorials: https://www.youtube.com/channel/UCrHQNOyU1q6BFEfkNq2CYMA and his website: https://www.heartgamedev.com
Transforming HTML standards of the future into JavaScript standards of the past
Heaps : Haxe Game Framework
đĒ Helm is an app that gamifies stress/anxiety/depression management in an actionable manner to provide relief.
The Hitchhiker's Guide to the Galaxy, by Steve Meretzky and Douglas Adams (Infocom)
đĒ Spin up ready-to-code, disposable dev environments on your own servers. Self-hosted alternative to Gitpod and Github Codespaces.
My new homepage, built with 11ty
Automatically reload Obsidian plugins in development when their files are changed
Lightning fast, zero configuration, web application development server
A simple, extensible way to work directly with the DOM.
Component-based UIs with vanilla ES6 and Custom Elements
Screenshots with JavaScript
Pure Javascript Asteroids
Create agents that monitor and act on your behalf. Your agents are standing by!
Offline-first, private Google Docs alternative.
Livecoding networked visuals in the browser
Build On The Web - in Hylia
Collect and return your videotapes that are scattered about the woods
All SVG icons available on http://game-icons.net
Create explorable explanations and interactive essays.
The Isogenic Game Engine
The new programming language for web apps
Build Imba sites for static hosting
It's a presentation framework based on the power of CSS3 transforms and transitions in modern browsers and inspired by the idea behind prezi.com.