Topic: game-architecture Goto Github
Some thing interesting about game-architecture
Some thing interesting about game-architecture
game-architecture,Simple ECS architecture for Unity game objects
User: aleksandrpp
game-architecture,Unity OOP architecture sample w/ actor-based entities
User: aleksandrpp
game-architecture,Game architecture for MonoGame.
User: apostolique
game-architecture,A simple system that makes use of Scriptable Objects to connect different classes. This leads to a cleaner and more reusable code.
User: daniel-rusnac
game-architecture,This code example shows how to use a timer, mouse input, keyboard input, and other elements of a simple game. The example also shows how to use the state design pattern for the three states in the game, the introduction screen, the game, and the game over screen. This complicates the code somewhat, but makes it much easier to add states to the game. It is not really a game, more of a sketch for a game architecture.
User: debasis1963
game-architecture,This is the demo Unity project for the "Inventory System using Scriptable Objects" Medium article
User: divyendudutta
Home Page: https://divinesense.medium.com/inventory-system-using-scriptable-objects-d33c5af3c0f7
game-architecture,Event-Driven Architecture starter template for Unity
User: fontinixxl
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