Comments (6)
'image-fx-bloom.hlsl' is missing under Resources/lib/img/fx
But inside Tooll the log-file shows no errors on export.
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With Toolls standalone-version the glow is exported correctly!
With the "normal" version it isn't. On my computer. :o)
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[
{
"Name": "Object",
"Id": "fa8331cd-dfaa-4a03-b95e-fcad41f96cc1",
"Inputs": [],
"Children": [
{
"Id": "9609ff86-60f1-4cf5-8fd9-3bf2ce7f0796"/Text/,
"SymbolId": "fd31d208-12fe-46bf-bfa3-101211f8f497",
"InputValues": [],
"Outputs": []
},
{
"Id": "18ebf2f0-adb0-48b6-ad94-af3d0b80efb5"/RenderTarget/,
"SymbolId": "f9fe78c5-43a6-48ae-8e8c-6cdbbc330dd1",
"InputValues": [],
"Outputs": []
},
{
"Id": "ba95ff50-69eb-4bfc-86f9-7cb3255753e3"/Glow/,
"SymbolId": "d392d4af-4c78-4f4a-bc3f-4c54c8c73538",
"InputValues": [
{
"Id": "4927a3fc-87ff-44e7-88c0-499e3efcca55"/GlowAmount/,
"Type": "System.Single",
"Value": 0.55
}
],
"Outputs": []
}
],
"Connections": [
{
"SourceParentOrChildId": "9609ff86-60f1-4cf5-8fd9-3bf2ce7f0796",
"SourceSlotId": "3f8b20a7-c8b8-45ab-86a1-0efcd927358e",
"TargetParentOrChildId": "18ebf2f0-adb0-48b6-ad94-af3d0b80efb5",
"TargetSlotId": "4da253b7-4953-439a-b03f-1d515a78bddf"
},
{
"SourceParentOrChildId": "18ebf2f0-adb0-48b6-ad94-af3d0b80efb5",
"SourceSlotId": "7a4c4feb-be2f-463e-96c6-cd9a6bad77a2",
"TargetParentOrChildId": "ba95ff50-69eb-4bfc-86f9-7cb3255753e3",
"TargetSlotId": "f6bdd487-c16e-4fb0-bfba-b3801f121314"
}
]
},
{
"Id": "fa8331cd-dfaa-4a03-b95e-fcad41f96cc1"/Object/,
"InputUis": [],
"SymbolChildUis": [
{
"ChildId": "9609ff86-60f1-4cf5-8fd9-3bf2ce7f0796"/Text/,
"Size": {
"X": 110.0,
"Y": 23.0
},
"Position": {
"X": 1190.3899,
"Y": 364.9026
}
},
{
"ChildId": "18ebf2f0-adb0-48b6-ad94-af3d0b80efb5"/RenderTarget/,
"Size": {
"X": 110.0,
"Y": 36.0
},
"Position": {
"X": 1340.3899,
"Y": 364.9026
}
},
{
"ChildId": "ba95ff50-69eb-4bfc-86f9-7cb3255753e3"/Glow/,
"Size": {
"X": 110.0,
"Y": 36.0
},
"Position": {
"X": 1490.3899,
"Y": 364.9026
}
}
],
"OutputUis": []
}
]
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Log-file (Player) shows an error:
18:09:28.995 (Info): Failed to create pixel shader 'image-fx-bloom.hlsl'.
18:09:28.995 (Warning): Trying to issue draw call, but pixel and/or vertex shader are null.
18:09:28.996 (Error): Failed to compile shader 'image-fx-bloom.hlsl': Unable to find file
Using previous resource state.
18:09:28.996 (Info): Failed to create pixel shader 'image-fx-bloom.hlsl'.
18:09:28.996 (Warning): Trying to issue draw call, but pixel and/or vertex shader are null.
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yes all you need to do is copy the Player directory from the Visual Studio version to the Standalone root folder and export functionality should be available in Standalone.. preview 3.2.2
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This issue can be closed. It was a problem with changed internal Ops.
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