Comments (4)
Does not happen vs AI China. Edit: Likely because AI does not rebuild the Command Center after Sat Hack I was researched.
Happened vs GLA Human.
from generalsgamepatch.
Can confirm that unfortunately the previous fix/change does not work reliability even vs bots. I went further and added FS_SUPPLYCENTER as well (for Cash Hack).
Sometimes it reveals the new scaffolds, but most of the time - not.
I don't think that there was something that broke it - it wasn't working consistently from the start. Better than original for sure, but not reliable. It was easier for me to spot because of the supply centers.
from generalsgamepatch.
Adding FS_SUPPLYCENTER to test is a good idea. Can kill AI Supply Center, then wait for it to rebuild. I wonder if other Mods have attempted to fix this problem too and perhaps have working solutions (NProject, Rise of Reds, Shockwave).
from generalsgamepatch.
Same thing with capturing bot's supply & selling - in most cases you don't see the new one he rebuilds.
I've tried playing around with DelayBetweenShots
for SatelliteHackOneDummyWeapon (5s instead as vision remains for a bit), as well as with OCL's lifetime but to no success.
from generalsgamepatch.
Related Issues (20)
- Units can teleport into USA Chinook, Helicopter after drop off over impassable terrain
- gamereplays.org broken
- New Generals Power shortcut icon shows cool down timer for 1 frame after acquiring it
- Fire effects of Artillery Platform are misplaced HOT 1
- USA Pathfinder shoots at empty GLA Stinger Site HOT 1
- Unit movement destination is inaccurate HOT 1
- GLA Technical machine gun spawns large cloud hit effects vs infantry units HOT 1
- Make Unit Queues not Reserve Money Until they Start getting produced HOT 10
- Add subtitles for full motion videos HOT 2
- China Hacker and Lotus have vehicle hack ability, but do not share same button position
- GLA Saboteur ability button has no practical use HOT 6
- GLA Demo Trap scaffold cannot be clicked until GLA Worker gets close HOT 1
- USA Humvee TOW Missile looks different when shooting at airborne targets HOT 2
- USA Humvee TOW Missile can time out before hitting its ground target HOT 3
- GLA Demo particle effects performance degradation HOT 14
- Buildings' particle effects and their performance cost HOT 1
- First Dozer/Worker spawn at random positions HOT 9
- Airforce A10 Strike not shared with other USA factions HOT 3
- NEED_UPGRADE messing up Stolen/Transfered unit weapons. HOT 2
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from generalsgamepatch.