Marc Hernandez's Projects
Research Library used in the Visual Computing Lab
Open-source toolbox for visual fashion analysis based on PyTorch
Modules
TBA
A GOAP (Goal Oriented Action Planning) AI library, written in C#.
MuOxi, a modern mud game engine written in Rust.
Distributed server for social and realtime games and apps.
A Creative Coding Framework for Rust.
Audio and MIDI library for .NET
NeMo: a toolkit for conversational AI
A protocol for secure client/server connections over UDP
'Dear Imgui' remote access library and application
Fast(est?) .Net Serializer
Super Resolution for images using deep learning.
Node based user control / editor for Windows Forms
A C# library with a WPF node editor component based on ReactiveUI
A single-header ANSI C gui library
Source for fully featured AAA Open 3D Engine
An Efficient Probabilistic 3D Mapping Framework Based on Octrees. Contains the main OctoMap library, the viewer octovis, and dynamicEDT3D.
Overhang Terrain Scene Manager for OGRE, a volume-rendered paged terrain library featuring Transvoxel
C# Tools From Scott Bilas. Unity adjacent but look generally useful
Flexible, extensible, and scalable video game matchmaking.
Open Source Computer Vision Library
Face recognition with deep neural networks.
Lightweight open source FBX importer
OpenNI2
OpenSearch .NET Client
The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.