Code Monkey home page Code Monkey logo

Comments (12)

StormHub avatar StormHub commented on September 26, 2024

The internal buffer actually had this built in but not exposed. Let me have a look at it first.

from netuv.

seertenedos avatar seertenedos commented on September 26, 2024

from netuv.

StormHub avatar StormHub commented on September 26, 2024

Initially, the idea was to pull the entire buffer as a string and decrements the buffer ref.

from netuv.

seertenedos avatar seertenedos commented on September 26, 2024

from netuv.

StormHub avatar StormHub commented on September 26, 2024

I see.

from netuv.

seertenedos avatar seertenedos commented on September 26, 2024

basically i am aiming for over 80mbps thoughput. i could only get 80mbps using standard dotnet core sockets so i am hoping libuv and more efficient handling of the network level will help with performance

from netuv.

StormHub avatar StormHub commented on September 26, 2024

I put libuv and netty buffer management together is pretty much aiming to achieve the same thing, very tight io spin with zero buffer copy :D

from netuv.

seertenedos avatar seertenedos commented on September 26, 2024

i could see that it seemed well done so that was why i was hoping it could be built into the buffer if possible.

from netuv.

StormHub avatar StormHub commented on September 26, 2024

let me expose some sort of read until to the buffer.

from netuv.

seertenedos avatar seertenedos commented on September 26, 2024

just wanted to let you know converted my code over to your lib from normal coreclr TcpClient using async without converting my clients yet and instantly halved cpu usage and got 110mbps thoughput which is the max of my internet connection. great job on performance! The buffer request above will most likely help even further and i can't wait to see cpu usage once i convert my client code as well.

from netuv.

StormHub avatar StormHub commented on September 26, 2024

Glad to hear! One of my motivations of this package was almost the same as what you have seen. Win sock async api does lots of context switching and buffer copying. I could not afford that for some heavy network tunnelling applications.

from netuv.

StormHub avatar StormHub commented on September 26, 2024

PR merged.

from netuv.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.