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StormHub avatar StormHub commented on June 24, 2024

just to clarify, are the write requests submitted from another thread?

from netuv.

StormHub avatar StormHub commented on June 24, 2024

or within the loop thread.

from netuv.

lth3726381 avatar lth3726381 commented on June 24, 2024

write requests are submitted from another thread

from netuv.

StormHub avatar StormHub commented on June 24, 2024

That is the reason you get this, you have to submit the writes from the same loop thread;
Here is a simple once off Async handle to send the writes:
bytes[] data = ...;
Async async = loop.CreateAsync(handle =>
{
tcp.QueueWriteStream((byte[])handle.UserToken);
handle.Dispose();
});
async.UserToken = data;
async.Send();

from netuv.

StormHub avatar StormHub commented on June 24, 2024

If you want to constantly sending data, you have to run loop in a dedicated thread and post your requests to the loop thread. Again, you can use Async handle to wake up the loop. Similar to
https://github.com/StormHub/NetUV/blob/dev/examples/LoopThread/Program.cs

from netuv.

lth3726381 avatar lth3726381 commented on June 24, 2024

thanks

from netuv.

StormHub avatar StormHub commented on June 24, 2024

Again, please try EventLoop. If you have any issue, please feel free to provide feedback I can improve on.

from netuv.

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